| General | | History | The dungeon was created by a cult of an evil deity as a temple. Its creators were destroyed by a terrible discovery, and the dungeon has lain empty for many centuries until recently. | | Size | Colossal (115 x 115) | | Walls | Natural Stone (DC 10 to climb) | | Floor | Smooth Stone | | Temperature | Cool | | Illumination | Dark (individual creatures may carry lights) |
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| Corridor Features | | a | Numerous pillars line the corridor | | c | Falling Cage Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 10 save or become confined | | e | Screaming fills the corridor | | i | Part of the ceiling has collapsed into the corridor | | m | Several adventurer corpses are scattered along the corridor | | n | The scent of urine fills the corridor | | r | Earthquake Trap: DC 15 to find, DC 15 to disable;
affects all targets within a 40 ft. square area, DC 13 save or take 10d10 damage
and be knocked prone | | s | Animated Net Trap: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become restrained
and take 4d10 damage per round | | u | A chirping noise fills the corridor | | v | The sound of drums fills the corridor | | w | Thunder Turret: DC 10 to find, DC 15 to disable;
initiative +3, 1 attack per round, affects all targets within a 20 ft. cone, DC 13 save or take 10d10 thunder damage
and become deafened for 1d4 rounds |
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| Wandering Monsters | | 1 | Hobgoblin Warlord (cr 6, mm 187) and 6 x Hobgoblin (cr 1/2, mm 186); easy, 2900 xp; returning to their lair with plunder | | 2 | Drider (cr 6, mm 120) and 5 x Giant Spider (cr 1, mm 328); easy, 3300 xp; wielding bizarre eldritch powers | | 3 | 4 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 11 x Duergar (cr 1, mm 122); hard, 4000 xp; hunting for food | | 4 | Yuan-ti Nightmare Speaker (cr 4, motm 275, vgm 205) and 14 x Yuan-ti Pureblood (cr 1, mm 310); medium, 3900 xp; trying to avoid notice | | 5 | Drow Mage (cr 7, mm 129) and 8 x Drow (cr 1/4, mm 128); easy, 3300 xp; consumed by disease and madness | | 6 | 4 x Derro Savant (cr 3, motm 92, mtf 159) and 8 x Derro (cr 1/4, motm 91, mtf 158); easy, 3200 xp; performing an evil ritual |
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| ↑ | Room #1 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #17 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #22 | | Room Features | A faded and torn tapestry hangs from the south wall, and a pile of torches lies in the south-west corner of the room | | Monster | Spectator (cr 3, mm 30) and 4 x Nothic (cr 2, mm 236); easy, 2500 xp
Treasure: 18 sp; 13 cp; 16 gp; 23 cp; 15 sp |
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| ↑ | Room #2 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #3, inhabited by 2 x Stone Giant | | Room Features | A magical altar in the north side of the room heals all wounds of whomever offers a prayer (but only once), and a briny odor fills the north-east corner of the room | | Monster | Draegloth (cr 7, motm 98, vgm 141) and 11 x Drow (cr 1/4, mm 128); medium, 3450 xp
Treasure: 1200 cp, 40 ep; 22 cp; 12 cp; 14 sp; 21 cp; 12 gp; 16 cp; 19 cp; 5 gp; 11 cp; 12 gp; 10 gp |
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| ↑ | Room #3 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #2, inhabited by Draegloth and 11 x Drow | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #4 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #23, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider | | Monster | 2 x Stone Giant (cr 7, mm 156); easy, 5800 xp
Treasure: 210 sp, 30 gp; 200 sp, 60 gp |
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| ↑ | Room #4 | | West Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #3, inhabited by 2 x Stone Giant | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #23, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #5 | | Empty | |
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| ↑ | Room #5 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #4 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #18 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #29 | | Room Features | A stair ascends to a catwalk hanging between the east and west walls, and laughter fills the room |
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| ↑ | Room #6 | | West Entry | Locked Stone Door (DC 20 to open) | | East Entry | Archway → Leads to room #7, inhabited by 10 x Svirfneblin and 1 x Xorn | | South Entry | Archway → Leads to room #32 | | Empty | |
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| ↑ | Room #7 | | West Entry | Archway → Leads to room #6 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #33 | | Monster | 10 x Svirfneblin (cr 1/2, mm 164) and 1 x Xorn (cr 5, mm 304); easy, 2800 xp
Treasure: 14 sp; 14 cp; 12 gp; 21 cp; 4 pp; 12 gp; 12 sp; 20 sp; 7 gp; 8 gp; 1400 cp, 20 ep |
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| ↑ | Room #8 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #9, inhabited by Ulitharid and 1 x Mind Flayer | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #24, inhabited by Drider and 10 x Giant Spider | | Room Features | Several square holes are cut into the south wall, and a tile labyrinth covers the floor |
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| ↑ | Room #9 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #8 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #25, inhabited by Draegloth and 8 x Drow | | Monster | Ulitharid (cr 9, motm 249, vgm 175) and 1 x Mind Flayer (cr 7, mm 222); medium, 7900 xp
Treasure: 210 sp, 90 gp; 1500 cp, 60 ep |
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| ↑ | Room #10 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by Dao and 2 x Earth Elemental | | Empty | |
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| ↑ | Room #11 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #10 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #12 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #26 | | Room Features | Several headless statues are scattered throughout the room, and someone has scrawled "Meda was here" on the west wall | | Monster | Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); deadly, 10800 xp
Treasure: 1200 sp, 600 gp; 130 gp; 200 sp, 70 gp |
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| ↑ | Room #12 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #11, inhabited by Dao and 2 x Earth Elemental | | South Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #35, inhabited by Yuan-ti Anathema and 6 x Yuan-ti Pureblood | | South Entry #2 | Archway → Leads to room #36, inhabited by Orc Claw of Luthic and 11 x Orc | | Empty | |
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| ↑ | Room #13 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #19 | | South Entry | Archway → Leads to room #36, inhabited by Orc Claw of Luthic and 11 x Orc | | Room Features | An overwhelming stench fills the west side of the room, and a sundered axe lies in the north-east corner of the room | | Monster | Grick Alpha (cr 7, mm 173) and 3 x Grick (cr 2, mm 173); easy, 4250 xp
Treasure: 210 sp, 60 gp; 13 cp; 9 sp; 12 gp |
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| ↑ | Room #14 | | West Entry | Unlocked Stone Door (60 hp) | | South Entry | Archway → Leads to room #38 | | Empty | |
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| ↑ | Room #15 | | West Entry | Archway → Leads to room #21 | | Room Features | A narrow shaft falls into the room from above, and a rattling noise fills the room |
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| ↑ | Room #16 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #17 | | Monster | 2 x Duergar Despot (cr 12, motm 107, mtf 188) and 3 x Duergar (cr 1, mm 122); deadly, 17400 xp
Treasure: 15000 gp, 2300 pp, 3 x black pearl (500 gp), diamond (500 gp), 3 x aquamarine (500 gp), blue spinel (500 gp), 2 x peridot (500 gp), 2 x topaz (500 gp) |
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| ↑ | Room #17 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #16, inhabited by 2 x Duergar Despot and 3 x Duergar | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #1, inhabited by Spectator and 4 x Nothic | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #41, inhabited by 6 x Drow and 11 x Quaggoth | | Empty | |
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| ↑ | Room #18 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #5 | | East Entry | Archway | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #31, inhabited by 3 x Derro Savant and 5 x Derro | | Room Features | Someone has scrawled "Ephes was here" on the north wall, and a pair of boots lies in the south-east corner of the room |
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| ↑ | Room #19 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #13, inhabited by Grick Alpha and 3 x Grick | | South Entry | Archway → Leads to room #37 | | Room Features | A large demonic idol with ruby eyes sits in the south side of the room, and a ruined gauntlet lies in the north-west corner of the room |
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| ↑ | Room #20 | | South Entry | Archway → Leads to room #43, inhabited by 5 x Duergar Soulblade and 9 x Duergar | | Room Features | A well lies in the north side of the room, and several pieces of trash are scattered throughout the room | | Monster | 8 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); medium, 5400 xp
Treasure: 10 sp; 18 cp; 12 gp; 11 gp; 8 gp; 12 sp; 14 sp; 11 sp; 1000 cp, 60 ep |
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| ↑ | Room #21 | | East Entry #1 | Archway → Leads to room #15 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #39 | | Room Features | A magical mirror on the west wall answers simple questions about the dungeon (yes/no), and several headless statues are scattered throughout the room |
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| ↑ | Room #22 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #1, inhabited by Spectator and 4 x Nothic | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #28 | | Trap | Poisoned Arrow Turret: DC 15 to find, DC 15 to disable;
initiative +1, 1 attack per round, +8 to hit against one target, 10d10 piercing/poison damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
15000 gp, 1700 pp, a dragon horn chalice engraved with an ancient coat of arms (750 gp), a dragon horn shield brooch engraved with a labyrinth (750 gp), a jasper orb set with opal and star sapphire (750 gp), a lacquered wooden bowl inlaid with a meandros of orichalcum (750 gp), a lacquered wooden plate engraved with mythical imagery (750 gp), an ivory coffer engraved with a labyrinth (750 gp), an ivory rod engraved with a distinguished coat of arms (750 gp), Luck Blade (longsword) (legendary, dmg 179) |
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| ↑ | Room #23 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #3, inhabited by 2 x Stone Giant | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #4 | | East Entry #2 | Archway → Leads to room #29 | | Monster | 5 x Drow Elite Warrior (cr 5, mm 128) and 5 x Giant Spider (cr 1, mm 328); hard, 10000 xp
Treasure: 180 sp, 90 gp; 210 sp, 90 gp; 1900 cp, 30 ep; 170 gp; 100 ep, 20 gp; 18 cp; 11 ep; 14 cp; 21 cp; 9 ep |
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| ↑ | Room #24 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #8 | | West Entry | Archway → Leads to room #33 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #34 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #50 | | Room Features | A magical mirror on the north wall answers questions with lies and falsehoods, and a stream of acid flows along a channel in the floor | | Monster | Drider (cr 6, mm 120) and 10 x Giant Spider (cr 1, mm 328); medium, 4300 xp
Treasure: 120 ep, 30 gp; 8 sp; 16 sp; 16 cp; 15 cp; 6 ep; 24 cp; 8 sp; 21 cp; 14 sp; 15 sp |
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| ↑ | Room #25 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #9, inhabited by Ulitharid and 1 x Mind Flayer | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #26 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #51 | | Room Features | A large table and large table sit in the north-west corner of the room, and someone has scrawled "Don't lose your head" in orcish runes on the south wall | | Monster | Draegloth (cr 7, motm 98, vgm 141) and 8 x Drow (cr 1/4, mm 128); easy, 3300 xp
Treasure: 130 gp; 13 sp; 10 gp; 6 gp; 8 gp; 13 sp; 12 cp; 11 cp; 25 cp |
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| ↑ | Room #26 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #11, inhabited by Dao and 2 x Earth Elemental | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #25, inhabited by Draegloth and 8 x Drow | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #27 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #54 | | Empty | |
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| ↑ | Room #28 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #22 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #42 | | East Entry | Locked Iron Door (DC 10 to open) | | Room Features | The north and east walls have been engraved with strange symbols, and various torture devices are scattered throughout the room |
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| ↑ | Room #29 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #5 | | West Entry | Archway → Leads to room #23, inhabited by 5 x Drow Elite Warrior and 5 x Giant Spider | | East Entry | Archway → Leads to room #30, inhabited by Orc Blade of Ilneval and 14 x Orc | | Room Features | A stone stair ascends towards the north wall, and several iron cages are scattered throughout the room |
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| ↑ | Room #30 | | West Entry | Archway → Leads to room #29 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #48 | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 14 x Orc (cr 1/2, mm 246); medium, 2500 xp
Treasure: 21 cp; 10 sp; 13 sp; 17 cp; 20 sp; 15 sp; 16 sp; 14 sp; 16 cp; 12 sp; 2 pp; 14 sp; 18 cp; 20 cp; 8 sp |
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| ↑ | Room #31 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #18 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #32 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #55 | | South Entry #2 | Archway → Leads to room #56, inhabited by Aboleth and 14 x Kuo-toa | | Monster | 3 x Derro Savant (cr 3, motm 92, mtf 159) and 5 x Derro (cr 1/4, motm 91, mtf 158); easy, 2350 xp
Treasure: 11 gp; 10 gp; 13 gp; 10 sp; 13 cp; 18 sp; 22 cp; 14 cp |
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| ↑ | Room #32 | | North Entry | Archway → Leads to room #6 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #31, inhabited by 3 x Derro Savant and 5 x Derro | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #33 | | South Entry | Archway → Leads to room #56, inhabited by Aboleth and 14 x Kuo-toa | | Room Features | A faded and torn tapestry hangs from the south wall, and a hole has been blasted into the west wall |
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| ↑ | Room #33 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #7, inhabited by 10 x Svirfneblin and 1 x Xorn | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #32 | | East Entry | Archway → Leads to room #24, inhabited by Drider and 10 x Giant Spider | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #49 | | Room Features | An altar of evil sits in the center of the room, and patches of mushrooms grow in the south-west corner of the room |
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| ↑ | Room #34 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #24, inhabited by Drider and 10 x Giant Spider | | West Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #50 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #35 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #12 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #53, inhabited by Tanarukk and 11 x Orc | | Monster | Yuan-ti Anathema (cr 12, motm 272, vgm 202) and 6 x Yuan-ti Pureblood (cr 1, mm 310); deadly, 9600 xp
Treasure: 14000 gp, 1700 pp, a fine porcelain tile gilded and painted with noble imagery (250 gp), a gold bell set with a rosette of fire opal (250 gp), a jet cup inlaid with platinum (250 gp), a lacquered wooden bowl inlaid with ornate gold scrollwork (250 gp), a silver bracer engraved with draconic scales (250 gp), a stoneware tureen painted with mythical imagery (250 gp), an electrum pendant engraved with a renowned coat of arms (250 gp), Oil of Etherealness (rare, dmg 183), Potion of Clairvoyance (rare, dmg 187), Potion of Frost Giant Strength (rare, dmg 187), Potion of Invulnerability (rare, dmg 188), Potion of Mind Reading (rare, dmg 188), Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #36 | | North Entry #1 | Archway → Leads to room #12 | | North Entry #2 | Archway → Leads to room #13, inhabited by Grick Alpha and 3 x Grick | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #53, inhabited by Tanarukk and 11 x Orc | | Monster | Orc Claw of Luthic (cr 2, vgm 183) and 11 x Orc (cr 1/2, mm 246); easy, 1550 xp
Treasure: 14 sp; 12 cp; 1 pp; 20 cp; 9 sp; 12 sp; 13 gp; 17 cp; 10 sp; 12 cp; 17 sp; 20 cp |
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| ↑ | Room #37 | | North Entry | Archway → Leads to room #19 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #43, inhabited by 5 x Duergar Soulblade and 9 x Duergar | | South Entry | Archway → Leads to room #58, inhabited by 12 x Goblin and 12 x Wolf | | Empty | |
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| ↑ | Room #38 | | North Entry | Archway → Leads to room #14 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #54 | | Room Features | The room has a high domed ceiling, and a cube of solid stone stands in the west side of the room |
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| ↑ | Room #39 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #21 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #62, inhabited by Venom Troll and 2 x Troll | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #63 | | Room Features | A magical shrine of a god of light in the west side of the room summons an air elemental to serve whomever offers a prayer (but only once), and a tile mosaic of a god of destruction covers the floor |
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| ↑ | Room #40 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #64, inhabited by 6 x Wight | | Empty | |
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| ↑ | Room #41 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #17 | | South Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #65 | | Room Features | Someone has scrawled "Run away!" on the north wall, and a bent key lies in the east side of the room | | Monster | 6 x Drow (cr 1/4, mm 128) and 11 x Quaggoth (cr 2, mm 256); hard, 5250 xp
Treasure: 18 sp; 16 cp; 17 sp; 18 cp; 17 cp; 12 gp; 20 cp; 11 gp; 7 ep; 3 gp; 11 sp; 10 sp; 15 cp; 19 cp; 15 cp; 23 cp; 18 cp |
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| ↑ | Room #42 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #28 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #45, inhabited by 14 x Adult Kruthik | | Room Features | A stack of barrels filled with rotting fruit stands against the south wall, and the ceiling is covered with cracks |
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| ↑ | Room #43 | | North Entry | Archway → Leads to room #20, inhabited by 8 x Duergar Stone Guard and 1 x Adult Oblex | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #37 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54 | | Monster | 5 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 9 x Duergar (cr 1, mm 122); easy, 2800 xp
Treasure: 6 gp; 16 cp; 23 cp; 21 sp; 12 gp; 11 gp; 10 sp; 17 sp; 18 sp; 11 sp; 3 pp; 16 cp; 16 cp; 4 gp |
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| ↑ | Room #44 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #61 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #45 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #42 | | East Entry | Archway → Leads to room #66 | | South Entry | Archway → Leads to room #72, inhabited by 4 x Neogi | | Room Features | The room has a high domed ceiling, and a large table and several stools sit in the south-east corner of the room | | Monster | 14 x Adult Kruthik (cr 2, motm 169, mtf 212); hard, 6300 xp
Treasure: 15 sp; 17 cp; 7 gp; 20 cp; 17 cp; 3 pp; 12 gp; 15 sp; 14 gp; 18 cp; 10 gp; 25 cp; 16 cp; 15 sp |
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| ↑ | Room #46 | | North Entry | Locked Iron Door (DC 25 to open) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #47, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #66 | | Monster | Young Red Shadow Dragon (cr 13, mm 85) and 1 x Darkmantle (cr 1/2, mm 46); medium, 10100 xp
Treasure: 900 gp, 60 pp; 17 sp |
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| ↑ | Room #47 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #46, inhabited by Young Red Shadow Dragon and 1 x Darkmantle | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #48 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #73 | | Monster | Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 15 x Yuan-ti Pureblood (cr 1, mm 310); hard, 4800 xp
Treasure: 1400 cp, 30 ep; 16 sp; 14 ep; 13 cp; 10 cp; 8 ep; 14 cp; 15 sp; 13 sp; 12 sp; 8 gp; 22 cp; 12 cp; 14 sp; 17 cp; 1 pp |
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| ↑ | Room #48 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #30, inhabited by Orc Blade of Ilneval and 14 x Orc | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #47, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood | | East Entry | Archway → Leads to room #55 | | South Entry | Archway → Leads to room #74, inhabited by 4 x Meazel and 1 x Gray Render | | Room Features | Several alcoves are cut into the north and south walls, and skeletons hang from chains and manacles against the south and east walls |
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| ↑ | Room #49 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #33 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #50 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #68 | | Room Features | An iron sarcophagus sits in the west side of the room, and someone has scrawled "eight, two" in draconic script on the west wall |
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| ↑ | Room #50 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #24, inhabited by Drider and 10 x Giant Spider | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #49 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #34 | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #69, inhabited by Alhoon and 3 x Grimlock | | Room Features | A set of demonic war masks hangs on the west wall, and a swarm of crawling insects covers the floor |
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| ↑ | Room #51 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #25, inhabited by Draegloth and 8 x Drow | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #57, inhabited by 3 x Stone Giant | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #52, inhabited by Barghest and 13 x Goblin | | Room Features | A faded and torn tapestry hangs from the west wall, and a pile of rotten leather lies in the east side of the room |
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| ↑ | Room #52 | | North Entry | Archway | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #51 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #53, inhabited by Tanarukk and 11 x Orc | | Room Features | Spirals of white stones cover the floor, and various torture devices are scattered throughout the room | | Monster | Barghest (cr 4, motm 60, vgm 123) and 13 x Goblin (cr 1/4, mm 166); easy, 1750 xp
Treasure: 14 sp; 5 pp; 12 cp; 17 sp; 15 gp; 15 sp; 9 gp; 12 cp; 16 cp; 8 gp; 11 gp; 9 ep; 11 gp; 6 ep |
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| ↑ | Room #53 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #35, inhabited by Yuan-ti Anathema and 6 x Yuan-ti Pureblood | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #36, inhabited by Orc Claw of Luthic and 11 x Orc | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #52, inhabited by Barghest and 13 x Goblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #58, inhabited by 12 x Goblin and 12 x Wolf | | Room Features | A large kiln and coal bin sit in the north-west corner of the room, and someone has scrawled "This is not a secret door" on the south wall | | Monster | Tanarukk (cr 5, motm 240, vgm 186) and 11 x Orc (cr 1/2, mm 246); easy, 2900 xp
Treasure: 120 ep, 70 gp; 8 gp; 15 sp; 11 sp; 11 sp; 11 gp; 14 ep; 16 cp; 11 gp; 8 gp; 17 cp; 16 cp |
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| ↑ | Room #54 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #27 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #43, inhabited by 5 x Duergar Soulblade and 9 x Duergar | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #60 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #38 | | South Entry | Archway → Leads to room #71, inhabited by Fomorian and 4 x Troll | | Room Features | The north and east walls have been engraved with endless spirals, and a pile of rotten bread lies in the north-west corner of the room |
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| ↑ | Room #55 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #31, inhabited by 3 x Derro Savant and 5 x Derro | | West Entry | Archway → Leads to room #48 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #56, inhabited by Aboleth and 14 x Kuo-toa | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #74, inhabited by 4 x Meazel and 1 x Gray Render | | Empty | |
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| ↑ | Room #56 | | North Entry #1 | Archway → Leads to room #31, inhabited by 3 x Derro Savant and 5 x Derro | | North Entry #2 | Archway → Leads to room #32 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #55 | | East Entry | Archway → Leads to room #67 | | Monster | Aboleth (cr 10, mm 13) and 14 x Kuo-toa (cr 1/4, mm 199); deadly, 6600 xp
Treasure: 14000 gp, 2000 pp, agate (1000 gp), diamond (1000 gp), jacinth (1000 gp), 2 x black opal (1000 gp), 3 x fire opal (1000 gp), 2 x star ruby (1000 gp), star sapphire (1000 gp), Spell Scroll (Conjure Fey) (very rare, dmg 200), Potion of Invisibility (very rare, dmg 188), Potion of Longevity (very rare, dmg 188), Potion of Speed (very rare, dmg 188) |
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| ↑ | Room #57 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #51 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #82 | | Monster | 3 x Stone Giant (cr 7, mm 156); hard, 8700 xp
Treasure: 21000 gp, 1400 pp, agate (1000 gp), 2 x jacinth (1000 gp), 2 x black opal (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), star ruby (1000 gp), 3 x star sapphire (1000 gp), yellow sapphire (1000 gp) |
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| ↑ | Room #58 | | North Entry | Archway → Leads to room #37 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #53, inhabited by Tanarukk and 11 x Orc | | South Entry | Archway → Leads to room #85, inhabited by 12 x Hobgoblin and 1 x Manticore | | Room Features | A tile mosaic of geometric patterns covers the floor, and a pile of candles lies in the south side of the room | | Monster | 12 x Goblin (cr 1/4, mm 166) and 12 x Wolf (cr 1/4, mm 341); easy, 1200 xp
Treasure: 12 gp; 14 sp; 11 gp; 25 cp; 17 sp; 9 sp; 17 cp; 15 sp; 23 cp; 18 sp; 17 cp; 9 gp; 9 ep; 18 cp; 12 sp; 13 sp; 7 gp; 13 sp; 6 gp; 14 sp; 4 gp; 16 cp; 18 sp; 19 sp |
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| ↑ | Room #59 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #60 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #85, inhabited by 12 x Hobgoblin and 1 x Manticore | | Empty | |
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| ↑ | Room #60 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #59 | | East Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #54 | | East Entry #2 | Archway → Leads to room #71, inhabited by Fomorian and 4 x Troll | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #86, inhabited by 2 x Meazel and 1 x Adult Oblex | | Empty | |
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| ↑ | Room #61 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #71, inhabited by Fomorian and 4 x Troll | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #44 | | Room Features | The room has a high domed ceiling, and a toppled statue lies in the south-east corner of the room | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
18000 gp, 1400 pp, 3 x agate (1000 gp), diamond (1000 gp), black opal (1000 gp), 2 x emerald (1000 gp), opal (1000 gp), star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Luck Blade (longsword) (legendary, dmg 179) |
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| ↑ | Room #62 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #39 | | Monster | Venom Troll (cr 7, motm 248, mtf 245) and 2 x Troll (cr 5, mm 291); medium, 6500 xp
Treasure: 1600 cp, 30 ep; 240 sp, 80 gp; 130 gp |
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| ↑ | Room #63 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #39 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #87, inhabited by Drow Elite Warrior and 10 x Drow | | Empty | |
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| ↑ | Room #64 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #40 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #65 | | South Entry | Archway → Leads to room #79, inhabited by Gloom Weaver | | Monster | 6 x Wight (cr 3, mm 300); easy, 4200 xp
Treasure: 18 cp; 20 sp; 23 cp; 20 cp; 7 sp; 14 sp |
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| ↑ | Room #65 | | North Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #41, inhabited by 6 x Drow and 11 x Quaggoth | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #64, inhabited by 6 x Wight | | South Entry | Archway | | Room Features | A stone ramp ascends towards the west wall, and a tapestry of geometric patterns hangs from the west wall |
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| ↑ | Room #66 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #46, inhabited by Young Red Shadow Dragon and 1 x Darkmantle | | West Entry | Archway → Leads to room #45, inhabited by 14 x Adult Kruthik | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #73 | | Empty | |
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| ↑ | Room #67 | | West Entry | Archway → Leads to room #56, inhabited by Aboleth and 14 x Kuo-toa | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #68 | | Room Features | The room has a high domed ceiling, and a faded and torn tapestry hangs from the north wall |
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| ↑ | Room #68 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #49 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #67 | | Room Features | Part of the ceiling has collapsed into the room, and the floor is covered in square tiles, alternating white and black |
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| ↑ | Room #69 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #50 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of rotten bread lies in the south-east corner of the room | | Monster | Alhoon (cr 10, motm 43, vgm 172) and 3 x Grimlock (cr 1/4, mm 175); easy, 6050 xp
Treasure: 190 sp, 60 gp; 6 ep; 5 gp; 20 cp | | Trap | Falling Cage Trap: DC 15 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become confined | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Rune of Hypnosis: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 15 save or become incapacitated for 1d4 rounds
16000 gp, 2100 pp, a dragon horn shield brooch set with a rosette of jacinth (750 gp), a platinum salt cellar set with a rosette of jacinth (750 gp), a scroll of masterwork calligraphy on vellum (750 gp), Headband of Intellect (uncommon, dmg 173), Wand of Fear (rare, dmg 210) |
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| ↑ | Room #70 | | East Entry | Archway → Leads to room #76 | | Room Features | Part of the south wall has collapsed into the room, and the sound of dripping water can be faintly heard near the south wall |
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| ↑ | Room #71 | | North Entry | Archway → Leads to room #54 | | West Entry | Archway → Leads to room #60 | | East Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #61 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #77, inhabited by 5 x Duergar Xarrorn and 11 x Duergar | | Monster | Fomorian (cr 8, mm 136) and 4 x Troll (cr 5, mm 291); deadly, 11100 xp
Treasure: 1400 cp, 30 ep; 40 ep, 110 gp; 200 sp, 80 gp; 1300 cp, 40 ep; 90 gp |
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| ↑ | Room #72 | | North Entry | Archway → Leads to room #45, inhabited by 14 x Adult Kruthik | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | 4 x Neogi (cr 3, motm 192, vgm 180); easy, 2800 xp
Treasure: 15 gp; 14 ep; 4 pp; 25 cp |
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| ↑ | Room #73 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #47, inhabited by Yuan-ti Pit Master and 15 x Yuan-ti Pureblood | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #66 | | East Entry | Archway → Leads to room #74, inhabited by 4 x Meazel and 1 x Gray Render | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #96, inhabited by Orc War Chief and 14 x Orc | | Empty | |
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| ↑ | Room #74 | | North Entry #1 | Archway → Leads to room #48 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #55 | | West Entry | Archway → Leads to room #73 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #75, inhabited by Fire Giant Dreadnought | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #89 | | South Entry #2 | Locked Iron Door (DC 10 to open) | | Room Features | A tile mosaic of legendary monsters covers the floor, and skeletons hang from chains and manacles against the north and south walls | | Monster | 4 x Meazel (cr 1, motm 177, mtf 214) and 1 x Gray Render (cr 12, motm 146, mtf 209); medium, 9200 xp
Treasure: 12 gp; 20 cp; 11 sp; 12 sp; 800 gp, 30 pp |
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| ↑ | Room #75 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #74, inhabited by 4 x Meazel and 1 x Gray Render | | Room Features | A mural of geometric patterns covers the ceiling, and the south and west walls are covered with veins of black crystal | | Monster | Fire Giant Dreadnought (cr 14, motm 124, vgm 147); medium, 11500 xp
Treasure: 700 gp, 20 pp |
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| ↑ | Room #76 | | West Entry | Archway → Leads to room #70 | | East Entry | Archway → Leads to room #84 | | South Entry | Archway → Leads to room #100, inhabited by 11 x Wight | | Empty | |
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| ↑ | Room #77 | | North Entry | Archway | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #71, inhabited by Fomorian and 4 x Troll | | East Entry | Archway → Leads to room #78, inhabited by 15 x Myconid Adult and 1 x Quaggoth Spore Servant | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #94, inhabited by Spirit Naga and 10 x Troglodyte | | Monster | 5 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 11 x Duergar (cr 1, mm 122); hard, 4450 xp
Treasure: 21 cp; 7 gp; 8 gp; 20 cp; 3 ep; 16 sp; 10 cp; 12 sp; 10 gp; 16 sp; 18 cp; 11 gp; 17 cp; 4 gp; 4 pp; 12 gp |
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| ↑ | Room #78 | | West Entry #1 | Archway → Leads to room #77, inhabited by 5 x Duergar Xarrorn and 11 x Duergar | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | 15 x Myconid Adult (cr 1/2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); easy, 1700 xp
Treasure: 22 cp; 7 ep; 16 gp; 20 sp; 17 sp; 12 sp; 24 cp; 8 cp; 19 cp; 16 cp; 16 sp; 6 gp; 6 sp; 13 cp; 19 cp; 10 gp |
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| ↑ | Room #79 | | North Entry | Archway → Leads to room #64, inhabited by 6 x Wight | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #80 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #105 | | Room Features | A shallow pit lies in the south-east corner of the room, and someone has scrawled "We've run out of time" on the north wall | | Monster | Gloom Weaver (cr 9, motm 213, mtf 224); easy, 5000 xp
Treasure: 250 sp, 100 gp |
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| ↑ | Room #80 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #79, inhabited by Gloom Weaver | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Archway | | Empty | |
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| ↑ | Room #81 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #91 | | Room Features | Someone has scrawled "Aedith stands here, slain by a basilisk" on the west wall, and the scent of ozone fills the room | | Trap | Lightning Turret: DC 15 to find, DC 15 to disable;
initiative +4, 1 attack per round, affects all targets in a 40 ft. line, DC 12 save or take 10d10 lightning damage |
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| ↑ | Room #82 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #57, inhabited by 3 x Stone Giant | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Someone has scrawled "Bertin's Knights looted this place" on the south wall, and a rusted chain shirt lies in the west side of the room |
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| ↑ | Room #83 | | West Entry | Unlocked Iron Door (60 hp) | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #100, inhabited by 11 x Wight | | Room Features | A group of demonic faces have been carved into the north wall, and a rusted chain shirt lies in the south-west corner of the room |
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| ↑ | Room #84 | | West Entry | Archway → Leads to room #76 | | South Entry | Archway → Leads to room #101 | | Trap | Poison Gas Trap: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 12 save or take 10d10 poison damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
16000 gp, 1900 pp, jacinth (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Gate) (legendary, dmg 200) |
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| ↑ | Room #85 | | North Entry #1 | Archway → Leads to room #58, inhabited by 12 x Goblin and 12 x Wolf | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #59 | | South Entry | Locked Stone Door (DC 25 to open) (slides to one side) → Leads to room #109, inhabited by 13 x Myconid Adult and 1 x Quaggoth Spore Servant | | Room Features | A tapestry of ancient mythology hangs from the south wall, and the sound of footsteps can be faintly heard near the east wall | | Monster | 12 x Hobgoblin (cr 1/2, mm 186) and 1 x Manticore (cr 3, mm 213); easy, 1900 xp
Treasure: 19 sp; 14 cp; 16 sp; 12 ep; 24 cp; 16 cp; 17 sp; 14 gp; 9 ep; 13 gp; 12 ep; 5 gp; 16 sp |
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| ↑ | Room #86 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #60 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #92 | | South Entry | Archway → Leads to room #110, inhabited by Orc War Chief and 12 x Orc | | Monster | 2 x Meazel (cr 1, motm 177, mtf 214) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); easy, 2200 xp
Treasure: 19 sp; 19 cp; 1900 cp, 20 ep | | Trap | Animated Net Trap: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become restrained
and take 4d10 damage per round | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
10000 gp, 1800 pp, 3 x agate (1000 gp), diamond (1000 gp), 2 x jacinth (1000 gp), fire opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), +2 Ammunition (20 crossbow bolts) (rare, dmg 150) |
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| ↑ | Room #87 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #63 | | South Entry | Locked Iron Door (DC 10 to open) | | Room Features | A carved stone statue stands in the south side of the room, and the sound of footsteps can be heard in the south-east corner of the room | | Monster | Drow Elite Warrior (cr 5, mm 128) and 10 x Drow (cr 1/4, mm 128); easy, 2300 xp
Treasure: 250 sp, 50 gp; 7 sp; 13 gp; 16 cp; 18 gp; 19 cp; 11 sp; 8 sp; 13 gp; 13 cp; 12 cp |
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| ↑ | Room #88 | | North Entry | Locked Iron Door (DC 10 to open) | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #112 | | South Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #113 | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
21000 gp, 1200 pp, 4 x black pearl (500 gp), 3 x alexandrite (500 gp), aquamarine (500 gp), blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Spell Scroll (Tenser's Floating Disk) (common, dmg 200), 3 x Potion of Healing (common, dmg 187), +1 Ammunition (20 sling bullets) (uncommon, dmg 150), Potion of Greater Healing (uncommon, dmg 187), Potion of Poison (uncommon, dmg 188), Potion of Water Breathing (uncommon, dmg 188) |
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| ↑ | Room #89 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #74, inhabited by 4 x Meazel and 1 x Gray Render | | West Entry | Archway | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #97 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #115 | | Room Features | A rope ascends to a wooden platform in the center of the room, and a rusted gauntlet lies in the south-west corner of the room |
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| ↑ | Room #90 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #98 | | South Entry | Archway | | Trap | Rune of Hypnosis: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become incapacitated for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)
12000 gp, 1000 pp, agate (1000 gp), diamond (1000 gp), 2 x jacinth (1000 gp), blue sapphire (1000 gp), 2 x emerald (1000 gp), star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), +1 Armor (plate) (rare, dmg 152) |
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| ↑ | Room #91 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #81 | | West Entry #2 | Archway → Leads to room #98 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A magical shrine of a god of dwarves in the east side of the room grants greater strength (for one hour) to whomever offers a prayer, and the north and east walls have been engraved with alien symbols |
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| ↑ | Room #92 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #86, inhabited by 2 x Meazel and 1 x Adult Oblex | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #93, inhabited by Spawn of Kyuss and 9 x Zombie | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #120 | | Empty | |
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| ↑ | Room #93 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #92 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #111 | | Room Features | Lit candles are scattered across the floor, and a pile of broken glass lies in the south side of the room | | Monster | Spawn of Kyuss (cr 5, motm 225, vgm 192) and 9 x Zombie (cr 1/4, mm 316); easy, 2250 xp
Treasure: 1400 cp, 50 ep; 8 ep; 4 pp; 25 cp; 23 sp; 7 gp; 16 cp; 15 gp; 10 gp; 11 gp |
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| ↑ | Room #94 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #77, inhabited by 5 x Duergar Xarrorn and 11 x Duergar | | East Entry | Locked Stone Door (DC 10 to open) (slides to one side) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #111 | | Monster | Spirit Naga (cr 8, mm 234) and 10 x Troglodyte (cr 1/4, mm 290); medium, 4400 xp
Treasure: 14000 gp, 1600 pp, a dragon horn comb engraved with a labyrinth (750 gp), a gold ring inlaid with a filigree of orichalcum (750 gp), a jet puzzle box set with a rosette of star ruby (750 gp), a lacquered wooden scepter inlaid with platinum (750 gp), a pair of fine leather boots tooled with arcane runes (750 gp) |
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| ↑ | Room #95 | | West Entry | Unlocked Stone Door (60 hp) | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #123 | | Empty | |
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| ↑ | Room #96 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #73 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #113 | | Room Features | A stone ramp ascends towards the east wall, and an acrid odor fills the room | | Monster | Orc War Chief (cr 4, mm 246) and 14 x Orc (cr 1/2, mm 246); medium, 2500 xp
Treasure: 10 cp; 20 cp; 19 cp; 17 cp; 21 cp; 20 sp; 15 cp; 12 sp; 12 sp; 12 sp; 18 cp; 16 cp; 19 sp; 8 gp; 11 gp |
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| ↑ | Room #97 | | North Entry | Unlocked Stone Door (60 hp) | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #89 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #106 | | Trap | Falling Block: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 18 save or take 18d10 damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
14000 gp, 2400 pp |
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| ↑ | Room #98 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #90 | | East Entry | Archway → Leads to room #91 | | South Entry | Locked Iron Door (DC 25 to open) | | Empty | |
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| ↑ | Room #99 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #107, inhabited by 11 x Hobgoblin and 1 x Manticore | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) | | Room Features | A fountain of water sits against the south wall, and several pieces of torn paper are scattered throughout the room |
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| ↑ | Room #100 | | North Entry | Archway → Leads to room #76 | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #83 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #118 | | Monster | 11 x Wight (cr 3, mm 300); deadly, 7700 xp
Treasure: 19 cp; 6 gp; 15 cp; 14 cp; 16 sp; 10 sp; 20 sp; 18 cp; 23 cp; 18 cp; 16 sp |
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| ↑ | Room #101 | | North Entry | Archway → Leads to room #84 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #102, inhabited by Ogre Chain Brute and 4 x Ogre | | Room Features | Burning torches in iron sconces line the east wall, and a sundered amulet lies in the south side of the room |
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| ↑ | Room #102 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #101 | | Room Features | A fountain of water sits against the north wall, and someone has scrawled "The thief will betray you" on the south wall | | Monster | Ogre Chain Brute (cr 3, motm 201, mtf 221) and 4 x Ogre (cr 2, mm 237); easy, 2500 xp
Treasure: 13 sp; 19 cp; 19 cp; 10 gp; 12 sp |
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| ↑ | Room #103 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #104 | | Room Features | A group of draconic faces have been carved into the east wall, and a broken spear lies in the north-west corner of the room |
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| ↑ | Room #104 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #103 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #1 | Archway → Leads to room #121, inhabited by 11 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | South Entry #2 | Archway → Leads to room #122, inhabited by 8 x Duergar Stone Guard and 1 x Adult Oblex | | Empty | |
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| ↑ | Room #105 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #79, inhabited by Gloom Weaver | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry #2 | Locked Iron Door (DC 10 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #123 | | Empty | |
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| ↑ | Room #106 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #97 | | South Entry | Archway → Leads to room #124 | | Room Features | A simple cabinet and workbench sit in the north side of the room, and someone has scrawled "Trespassers will be flayed alive" in blood on the north wall |
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| ↑ | Room #107 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #99 | | East Entry | Archway → Leads to room #108, inhabited by Barghest and 12 x Goblin | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #135 | | Monster | 11 x Hobgoblin (cr 1/2, mm 186) and 1 x Manticore (cr 3, mm 213); easy, 1800 xp
Treasure: 22 cp; 10 cp; 11 ep; 14 cp; 5 ep; 13 ep; 11 sp; 10 gp; 11 sp; 19 cp; 17 gp; 9 gp |
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| ↑ | Room #108 | | West Entry | Archway → Leads to room #107, inhabited by 11 x Hobgoblin and 1 x Manticore | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #118 | | Room Features | Lit candles are scattered across the floor, and rusting iron spikes line the south and east walls | | Monster | Barghest (cr 4, motm 60, vgm 123) and 12 x Goblin (cr 1/4, mm 166); easy, 1700 xp
Treasure: 15 gp; 11 ep; 13 gp; 24 cp; 19 cp; 14 sp; 17 sp; 11 gp; 23 cp; 17 cp; 12 gp; 16 cp; 5 pp |
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| ↑ | Room #109 | | North Entry | Locked Stone Door (DC 25 to open) (slides to one side) → Leads to room #85, inhabited by 12 x Hobgoblin and 1 x Manticore | | East Entry | Archway → Leads to room #110, inhabited by Orc War Chief and 12 x Orc | | South Entry | Unlocked Stone Door (60 hp) | | Monster | 13 x Myconid Adult (cr 1/2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); easy, 1500 xp
Treasure: 13 sp; 15 gp; 20 cp; 8 gp; 15 sp; 13 gp; 16 sp; 5 pp; 13 cp; 14 sp; 13 gp; 11 gp; 17 sp; 11 gp |
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| ↑ | Room #110 | | North Entry | Archway → Leads to room #86, inhabited by 2 x Meazel and 1 x Adult Oblex | | West Entry | Archway → Leads to room #109, inhabited by 13 x Myconid Adult and 1 x Quaggoth Spore Servant | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #138 | | Room Features | Spirals of blue stones cover the floor, and a pile of rotten bread lies in the center of the room | | Monster | Orc War Chief (cr 4, mm 246) and 12 x Orc (cr 1/2, mm 246); easy, 2300 xp
Treasure: 11 gp; 6 gp; 12 sp; 6 gp; 6 sp; 12 ep; 9 gp; 24 cp; 10 gp; 8 sp; 11 sp; 11 sp; 19 sp |
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| ↑ | Room #111 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #94, inhabited by Spirit Naga and 10 x Troglodyte | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #93, inhabited by Spawn of Kyuss and 9 x Zombie | | Room Features | Various torture devices are scattered throughout the room, and a hole has been blasted into the east wall |
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| ↑ | Room #112 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #88 | | East Entry | Archway → Leads to room #113 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #131 | | Trap | Acid Turret: DC 15 to find, DC 10 to disable;
initiative +1, 1 attack per round, affects all targets within a 20 ft. cone, DC 20 save or take 10d10 acid damage
for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp) Poisoned Arrow Trap: DC 15 to find, DC 10 to disable;
+10 to hit against one target, 18d10 piercing/poison damage
11000 gp, 1800 pp, agate (1000 gp), diamond (1000 gp), black opal (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), Potion of Invisibility (very rare, dmg 188), 2 x Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #113 | | North Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #88 | | North Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #96, inhabited by Orc War Chief and 14 x Orc | | West Entry | Archway → Leads to room #112 | | South Entry | Locked Iron Door (DC 25 to open) | | Room Features | A balcony hangs from the east wall, and a pile of empty flasks lies in the south side of the room |
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| ↑ | Room #114 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | The room has a high domed ceiling, and a pile of empty bottles lies in the center of the room |
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| ↑ | Room #115 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #89 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #133 | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of torn paper lies in the north-east corner of the room |
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| ↑ | Room #116 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #117 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #134, inhabited by Myconid Sovereign and 15 x Myconid Adult | | Room Features | The room has a high domed ceiling, and groaning can be faintly heard near the east wall |
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| ↑ | Room #118 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #100, inhabited by 11 x Wight | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #108, inhabited by Barghest and 12 x Goblin | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #119 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #143 | | Empty | |
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| ↑ | Room #119 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #118 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #127 | | Room Features | A large kiln and coal bin sit in the north side of the room, and someone has scrawled "Upon the Night of Omens, when light becomes shadow, the Blade of Runes shall be lost" on the north wall |
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| ↑ | Room #120 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #92 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #128 | | South Entry | Archway → Leads to room #138 | | Empty | |
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| ↑ | Room #121 | | North Entry | Archway → Leads to room #104 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #122, inhabited by 8 x Duergar Stone Guard and 1 x Adult Oblex | | Room Features | A magical statue in the north side of the room answers questions with insults, and several shattered weapons are scattered throughout the room | | Monster | 11 x Yuan-ti Broodguard (cr 2, motm 273, vgm 203) and 1 x Yuan-ti Pureblood (cr 1, mm 310); hard, 5150 xp
Treasure: 16000 gp, 1600 pp, diamond (500 gp), 2 x aquamarine (500 gp), 7 x black pearl (500 gp), blue spinel (500 gp), 2 x topaz (500 gp), Ioun Stone (absorption) (very rare, dmg 176), Manual of Bodily Health (very rare, dmg 180), Ring of Regeneration (very rare, dmg 191) |
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| ↑ | Room #122 | | North Entry #1 | Archway → Leads to room #104 | | North Entry #2 | Locked Stone Door (DC 15 to open) | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #121, inhabited by 11 x Yuan-ti Broodguard and 1 x Yuan-ti Pureblood | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #146 | | Room Features | A narrow ledge runs along the walls, and someone has scrawled "Ale's well that ends well" in dwarvish runes on the west wall | | Monster | 8 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); medium, 5400 xp
Treasure: 13 cp; 13 sp; 12 gp; 13 cp; 16 gp; 5 pp; 20 cp; 14 ep; 180 sp, 40 gp |
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| ↑ | Room #123 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #95 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #105 | | Empty | |
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| ↑ | Room #124 | | North Entry | Archway → Leads to room #106 | | West Entry | Locked Stone Door (DC 15 to open) | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #125 | | Empty | |
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| ↑ | Room #125 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #124 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Someone has scrawled "Run away!" on the north wall, and iron chains hang from the ceiling in the north side of the room | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
8000 gp, 2100 pp, 2 x a dragon horn medallion inlaid with a meandros of orichalcum (750 gp), a jade salt cellar set with black sapphire and diamond (750 gp), a marble shrine (of a god of beauty) adorned with gold (750 gp), a silver scepter inlaid with a filigree of platinum (750 gp), Potion of Diminution (rare, dmg 187), Scroll of Protection (undead) (rare, dmg 199) |
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| ↑ | Room #126 | | North Entry | Locked Stone Door (DC 20 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #135 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #142 | | Room Features | Someone has scrawled a diagram of a mechanical trap on the east wall, and the ceiling is covered with cobwebs | | Monster | 2 x Drow Mage (cr 7, mm 129) and 3 x Quaggoth (cr 2, mm 256); hard, 7150 xp
Treasure: 15000 gp, 1400 pp, a moonstone scepter inlaid with ornate gold scrollwork (750 gp), a porcelain jar adorned with platinum and a dragon in relief (750 gp), a silk brocade merchant's cap trimmed with ermine (750 gp), an onyx scepter engraved with dwarven axeheads (750 gp), an ornate silver mirror framed in ivory (750 gp), Spell Scroll (Resistance) (common, dmg 200), Potion of Healing (common, dmg 187), Keoghtom's Ointment (uncommon, dmg 179), Potion of Greater Healing (uncommon, dmg 187), Potion of Hill Giant Strength (uncommon, dmg 187) |
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| ↑ | Room #127 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #119 | | East Entry | Locked Stone Door (DC 10 to open) | | Empty | |
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| ↑ | Room #128 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #120 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #129 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #151 | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
16000 gp, 1200 pp, a gold rod inlaid with ornate platinum scrollwork (750 gp), a silk brocade choker trimmed with ermine (750 gp), a silk tapestry embroidered with electrum (750 gp), Spell Scroll (Geas) (rare, dmg 200), Horseshoes of Speed (rare, dmg 175), Potion of Fire Giant Strength (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187), 2 x Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #129 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #128 | | South Entry | Archway → Leads to room #144 | | Room Features | The north and west walls have been engraved with geometric patterns, and skeletons hang from chains and manacles against the west wall |
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| ↑ | Room #130 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #139 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #152, inhabited by Stone Giant Dreamwalker | | Room Features | Several iron cages are scattered throughout the room, and the scent of ozone fills the room | | Monster | Death Tyrant (cr 14, mm 29) and 8 x Zombie (cr 1/4, mm 316); medium, 11900 xp
Treasure: 1200 gp, 40 pp; 16 sp; 16 sp; 7 gp; 13 cp; 17 cp; 10 sp; 16 sp; 16 sp |
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| ↑ | Room #131 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #112 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #1 | Archway → Leads to room #153 | | South Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #154, inhabited by 3 x Duergar Soulblade and 7 x Duergar | | Empty | |
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| ↑ | Room #132 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | A narrow ledge runs along the south and east walls, and an unidentifiable odor fills the room |
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| ↑ | Room #133 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #115 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #155 | | Room Features | A wooden platform hangs over a deep pit in the south side of the room, and several pieces of trash are scattered throughout the room |
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| ↑ | Room #134 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #117 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #141 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #142 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #158, inhabited by Ogre Battering Ram and 6 x Ogre | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #159 | | Room Features | A shallow pit lies in the south side of the room, and mysterious levers and mechanisms cover the north and east walls | | Monster | Myconid Sovereign (cr 2, mm 232) and 15 x Myconid Adult (cr 1/2, mm 232); easy, 1950 xp
Treasure: 15 sp; 16 gp; 16 sp; 16 sp; 21 sp; 7 ep; 8 ep; 9 gp; 16 cp; 13 cp; 14 ep; 13 cp; 21 cp; 20 cp; 5 sp; 15 cp |
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| ↑ | Room #135 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #107, inhabited by 11 x Hobgoblin and 1 x Manticore | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #126, inhabited by 2 x Drow Mage and 3 x Quaggoth | | South Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #148 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
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| ↑ | Room #136 | | East Entry | Archway → Leads to room #149, inhabited by Orc Blade of Ilneval and 11 x Orc | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #162 | | Room Features | A crater has been blasted into the floor in the south side of the room, and a charred wooden shield lies in the west side of the room |
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| ↑ | Room #137 | | East Entry #1 | Archway → Leads to room #138 | | East Entry #2 | Archway → Leads to room #150, inhabited by Firenewt Warlock of Imix and 15 x Firenewt Warrior | | Room Features | A narrow shaft descends from the room into a midden chamber below, and someone has scrawled "six, two, two, four, two, one" on the west wall |
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| ↑ | Room #138 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #110, inhabited by Orc War Chief and 12 x Orc | | North Entry #2 | Archway → Leads to room #120 | | West Entry | Archway → Leads to room #137 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #151 | | Room Features | A magical pool in the south-west corner of the room petrifies whomever drinks from it, and a tile labyrinth covers the floor |
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| ↑ | Room #139 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #130, inhabited by Death Tyrant and 8 x Zombie | | East Entry | Unlocked Stone Door (60 hp) (slides to one side) | | Empty | |
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| ↑ | Room #140 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #164 | | Room Features | A large kiln and coal bin sit in the north side of the room, and the scent of ozone fills the east side of the room | | Monster | Orc War Chief (cr 4, mm 246) and 9 x Orc (cr 1/2, mm 246); easy, 2000 xp
Treasure: 22 cp; 6 gp; 16 gp; 7 sp; 9 sp; 20 cp; 20 cp; 10 gp; 10 gp; 16 cp |
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| ↑ | Room #141 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #134, inhabited by Myconid Sovereign and 15 x Myconid Adult | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #157, inhabited by Orc War Chief and 11 x Orc | | Room Features | A stack of barrels filled with sand stands against the north wall, and several pieces of rotting wood are scattered throughout the room |
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| ↑ | Room #142 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #126, inhabited by 2 x Drow Mage and 3 x Quaggoth | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #134, inhabited by Myconid Sovereign and 15 x Myconid Adult | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #159 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #148 | | Room Features | A narrow ledge runs along the south and west walls, and a simple fireplace sits against the east wall |
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| ↑ | Room #143 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #118 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #161 | | Empty | |
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| ↑ | Room #144 | | North Entry | Archway → Leads to room #129 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #145 | | Empty | |
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| ↑ | Room #145 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #144 | | South Entry #1 | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #168, inhabited by Barghest and 13 x Goblin | | South Entry #2 | Archway → Leads to room #169 | | Empty | |
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| ↑ | Room #146 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #122, inhabited by 8 x Duergar Stone Guard and 1 x Adult Oblex | | South Entry | Archway → Leads to room #169 | | Room Features | Spirals of red stones cover the floor, and various torture devices are scattered throughout the room |
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| ↑ | Room #147 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #156 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #157, inhabited by Orc War Chief and 11 x Orc | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #165, inhabited by 11 x Svirfneblin and 1 x Xorn | | Room Features | A stone ramp ascends towards the east wall, and the north and east walls have been engraved with alien symbols |
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| ↑ | Room #148 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #135 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #142 | | West Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #166 | | Room Features | Several square holes are cut into the ceiling and floor, and several pieces of rotten rope are scattered throughout the room |
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| ↑ | Room #149 | | West Entry #1 | Archway → Leads to room #136 | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #163, inhabited by Drow Mage and 13 x Drow | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #174, inhabited by Grick Alpha and 7 x Grick | | Room Features | Someone has scrawled a monstrous face on the north wall, and a pile of empty bottles lies in the south-west corner of the room | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 11 x Orc (cr 1/2, mm 246); easy, 2200 xp
Treasure: 16 sp; 13 sp; 11 ep; 13 gp; 15 sp; 13 gp; 19 sp; 5 pp; 12 gp; 17 sp; 9 ep; 21 cp |
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| ↑ | Room #150 | | West Entry | Archway → Leads to room #137 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #151 | | Room Features | A shallow pit lies in the north-west corner of the room, and a fountain of water sits against the west wall | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 15 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 1700 xp
Treasure: 13 gp; 2 pp; 8 gp; 12 gp; 4 gp; 16 cp; 16 gp; 10 gp; 17 sp; 20 cp; 11 gp; 10 sp; 14 cp; 22 cp; 6 gp; 19 cp |
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| ↑ | Room #151 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #138 | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #128 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #150, inhabited by Firenewt Warlock of Imix and 15 x Firenewt Warrior | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #167 | | Empty | |
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| ↑ | Room #152 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #130, inhabited by Death Tyrant and 8 x Zombie | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #153 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #179, inhabited by 6 x Duergar Hammerer and 13 x Duergar | | Room Features | A tapestry of geometric patterns hangs from the north wall, and someone has scrawled "There is no way out" on the east wall | | Monster | Stone Giant Dreamwalker (cr 10, motm 234, vgm 150); easy, 5900 xp
Treasure: 1500 cp, 50 ep |
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| ↑ | Room #153 | | North Entry | Archway → Leads to room #131 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #152, inhabited by Stone Giant Dreamwalker | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #170 | | South Entry | Archway → Leads to room #179, inhabited by 6 x Duergar Hammerer and 13 x Duergar | | Room Features | A narrow shaft descends from the room into a midden chamber below, and several pieces of torn paper are scattered throughout the room |
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| ↑ | Room #154 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #131 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #170 | | Room Features | Several alcoves are cut into the east and west walls, and a rattling noise can be faintly heard near the north wall | | Monster | 3 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 7 x Duergar (cr 1, mm 122); easy, 2000 xp
Treasure: 9 gp; 16 sp; 9 sp; 8 gp; 8 ep; 21 cp; 21 sp; 11 sp; 10 ep; 22 cp |
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| ↑ | Room #155 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #133 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #156 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #171 | | Room Features | The floor is covered in square tiles, alternating white and black, and a foul odor fills the south-east corner of the room |
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| ↑ | Room #156 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #155 | | West Entry #2 | Archway | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #147 | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #165, inhabited by 11 x Svirfneblin and 1 x Xorn | | Room Features | A stone dais sits in the west side of the room, and a creaking sound fills the room |
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| ↑ | Room #157 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #141 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #147 | | Monster | Orc War Chief (cr 4, mm 246) and 11 x Orc (cr 1/2, mm 246); easy, 2200 xp
Treasure: 13 ep; 3 pp; 10 gp; 2 pp; 18 cp; 22 cp; 10 ep; 15 cp; 18 cp; 14 gp; 8 cp; 15 cp |
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| ↑ | Room #158 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #134, inhabited by Myconid Sovereign and 15 x Myconid Adult | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #182, inhabited by Duergar Warlord and 5 x Duergar Stone Guard | | Room Features | The floor is covered in perfect hexagonal tiles, and someone has scrawled "Bend the pin to reset the trap" on the north wall | | Monster | Ogre Battering Ram (cr 4, motm 200, mtf 220) and 6 x Ogre (cr 2, mm 237); easy, 3800 xp
Treasure: 21 sp; 18 cp; 18 cp; 7 gp; 16 cp; 8 gp; 14 ep |
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| ↑ | Room #159 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #134, inhabited by Myconid Sovereign and 15 x Myconid Adult | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #142 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #166 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #183 | | Empty | |
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| ↑ | Room #160 | | North Entry | Archway | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185 | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 15 x Orc (cr 1/2, mm 246); medium, 2600 xp
Treasure: 11 sp; 9 sp; 9 gp; 21 cp; 10 sp; 8 ep; 14 sp; 13 sp; 10 ep; 20 cp; 14 cp; 11 gp; 13 gp; 22 cp; 9 gp; 11 ep |
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| ↑ | Room #161 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #143 | | East Entry | Archway → Leads to room #162 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #173 | | Room Features | An iron sarcophagus sits in the south-west corner of the room, and the ceiling is covered with scorch marks |
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| ↑ | Room #162 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #136 | | West Entry #1 | Archway → Leads to room #161 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #173 | | Room Features | A stone stair ascends towards the south wall, and several iron cages are scattered throughout the room |
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| ↑ | Room #163 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #149, inhabited by Orc Blade of Ilneval and 11 x Orc | | South Entry | Locked Iron Door (DC 15 to open) (slides up) | | Room Features | The walls are covered with bloodstains, and several bent copper coins are scattered throughout the room | | Monster | Drow Mage (cr 7, mm 129) and 13 x Drow (cr 1/4, mm 128); medium, 3550 xp
Treasure: 120 gp; 17 cp; 8 gp; 9 sp; 11 gp; 15 sp; 20 sp; 16 sp; 11 sp; 12 sp; 12 sp; 14 ep; 5 ep; 15 gp |
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| ↑ | Room #164 | | North Entry #1 | Locked Iron Door (DC 15 to open) | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #140, inhabited by Orc War Chief and 9 x Orc | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #180, inhabited by 13 x Bugbear and 1 x Ogre | | Room Features | The south and east walls have been engraved with endless spirals, and several sundered shields are scattered throughout the room |
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| ↑ | Room #165 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #147 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #156 | | Monster | 11 x Svirfneblin (cr 1/2, mm 164) and 1 x Xorn (cr 5, mm 304); easy, 2900 xp
Treasure: 4 pp; 10 gp; 9 gp; 4 pp; 10 sp; 16 sp; 22 cp; 11 sp; 20 cp; 18 cp; 16 sp; 100 ep, 70 gp |
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| ↑ | Room #166 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #159 | | East Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #148 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #184, inhabited by 6 x Hobgoblin and 6 x Cave Fisher | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #189, inhabited by 2 x Soul Monger | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
19000 gp, 1400 pp, 4 x diamond (1000 gp), 2 x jacinth (1000 gp), 2 x blue sapphire (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), star sapphire (1000 gp), 2 x yellow sapphire (1000 gp), Potion of Climbing (common, dmg 187), Potion of Fire Breath (uncommon, dmg 187), Wand of Secrets (uncommon, dmg 211) |
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| ↑ | Room #167 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #151 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #168, inhabited by Barghest and 13 x Goblin | | Room Features | A wooden platform hangs over a deep pit in the north-west corner of the room, and an unidentifiable odor fills the center of the room |
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| ↑ | Room #168 | | North Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #145 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #167 | | South Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #192, inhabited by Rot Troll and 3 x Troll | | Room Features | A tile mosaic of a god of ice covers the floor, and a swarm of crawling insects covers the floor | | Monster | Barghest (cr 4, motm 60, vgm 123) and 13 x Goblin (cr 1/4, mm 166); easy, 1750 xp
Treasure: 9 gp; 8 ep; 20 cp; 10 sp; 16 sp; 11 gp; 15 sp; 23 cp; 8 gp; 18 cp; 13 cp; 9 gp; 24 cp; 5 pp |
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| ↑ | Room #169 | | North Entry #1 | Archway → Leads to room #145 | | North Entry #2 | Archway → Leads to room #146 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #193, inhabited by 5 x Young Kruthik and 12 x Adult Kruthik | | Room Features | A stone dais sits in the west side of the room, and a group of demonic faces have been carved into the north wall |
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| ↑ | Room #170 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #154, inhabited by 3 x Duergar Soulblade and 7 x Duergar | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #153 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #195 | | Empty | |
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| ↑ | Room #171 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #155 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #181 | | South Entry | Archway → Leads to room #197 | | Room Features | A narrow pit covered by iron bars lies in the north-west corner of the room, and a cube of solid stone stands in the east side of the room |
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| ↑ | Room #172 | | East Entry | Locked Iron Door (DC 20 to open) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #188 | | Monster | Drow Shadowblade (cr 11, motm 105, mtf 187) and 7 x Drow (cr 1/4, mm 128); easy, 7550 xp
Treasure: 600 gp, 40 pp; 12 sp; 15 sp; 21 cp; 12 sp; 5 sp; 20 cp; 6 cp |
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| ↑ | Room #173 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #161 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #185 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #162 | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #186 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201, inhabited by 3 x Duergar Hammerer and 6 x Duergar | | Room Features | A stone dais sits in the west side of the room, and someone has scrawled "Amaldanda died here, slain by ogres" on the east wall |
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| ↑ | Room #174 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #149, inhabited by Orc Blade of Ilneval and 11 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #175 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #190 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #191, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood | | Monster | Grick Alpha (cr 7, mm 173) and 7 x Grick (cr 2, mm 173); hard, 6050 xp
Treasure: 20000 gp, 1900 pp, black opal (1000 gp), 2 x blue sapphire (1000 gp), fire opal (1000 gp), yellow sapphire (1000 gp), Decanter of Endless Water (uncommon, dmg 161), Elixir of Health (rare, dmg 168), Horseshoes of Speed (rare, dmg 175), Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #175 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by Grick Alpha and 7 x Grick | | West Entry #2 | Archway → Leads to room #191, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #176 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #203 | | Room Features | A narrow shaft falls into the room from above, and a stone dais and throne sits in the south-west corner of the room |
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| ↑ | Room #176 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #175 | | East Entry | Archway → Leads to room #177 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #203 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #204, inhabited by Skull Lord and 1 x Deathlock | | Room Features | Someone has scrawled "Good spot for ambush" in goblin runes on the west wall, and mournful weeping can be faintly heard near the east wall |
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| ↑ | Room #177 | | West Entry | Archway → Leads to room #176 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #187, inhabited by Orc Blade of Ilneval and 14 x Orc | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #204, inhabited by Skull Lord and 1 x Deathlock | | Room Features | A stone ramp ascends towards the west wall, and someone has scrawled "You cannot kill it with swords" in draconic script on the north wall |
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| ↑ | Room #178 | | West Entry | Locked Stone Door (DC 20 to open) | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #179, inhabited by 6 x Duergar Hammerer and 13 x Duergar | | East Entry #2 | Archway → Leads to room #194 | | Monster | 5 x Mimic (cr 2, mm 220); easy, 2250 xp
Treasure: 15 ep; 17 sp; 17 cp; 21 cp; 21 cp |
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| ↑ | Room #179 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #152, inhabited by Stone Giant Dreamwalker | | North Entry #2 | Archway → Leads to room #153 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #178, inhabited by 5 x Mimic | | East Entry | Archway | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #194 | | Room Features | The room has a high domed ceiling, and a pile of torn paper lies in the north-west corner of the room | | Monster | 6 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 13 x Duergar (cr 1, mm 122); deadly, 5300 xp
Treasure: 13 cp; 13 sp; 1 pp; 2 pp; 9 ep; 9 gp; 21 sp; 8 sp; 15 sp; 15 gp; 16 cp; 21 cp; 17 sp; 11 sp; 17 gp; 17 cp; 18 cp; 19 cp; 13 gp |
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| ↑ | Room #180 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #164 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #196 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #197 | | Room Features | A stone dais and throne sits in the north-west corner of the room, and numerous monstrous skulls lie within niches in the north and east walls | | Monster | 13 x Bugbear (cr 1, mm 33) and 1 x Ogre (cr 2, mm 237); medium, 3050 xp
Treasure: 5 ep; 17 sp; 10 gp; 6 pp; 5 gp; 13 gp; 9 sp; 15 cp; 11 gp; 12 cp; 1 pp; 18 cp; 14 sp; 22 cp |
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| ↑ | Room #181 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #171 | | West Entry #2 | Archway → Leads to room #197 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #188 | | South Entry | Archway → Leads to room #206, inhabited by Balhannoth and 5 x Gibbering Mouther | | Empty | |
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| ↑ | Room #182 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #158, inhabited by Ogre Battering Ram and 6 x Ogre | | East Entry | Locked Stone Door (DC 10 to open) (slides up) → Leads to room #183 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #198 | | Room Features | A faded and torn tapestry hangs from the east wall, and several headless statues are scattered throughout the room | | Monster | Duergar Warlord (cr 6, motm 111, mtf 192) and 5 x Duergar Stone Guard (cr 2, motm 110, mtf 191); medium, 4550 xp
Treasure: 80 gp; 9 sp; 15 sp; 15 gp; 15 sp; 15 gp |
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| ↑ | Room #183 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #159 | | West Entry | Locked Stone Door (DC 10 to open) (slides up) → Leads to room #182, inhabited by Duergar Warlord and 5 x Duergar Stone Guard | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #199 | | Room Features | Someone has scrawled "The Falcons of Zaragzar killed nine goblins here" on the east wall, and a buzzing noise can be heard in the west side of the room | | Trap | Poisoned Net Trap: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 10d10 poison damage
and become restrained, half damage on a successful save | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Contact Poison: DC 10 to find, DC 10 to disable;
affects each creature which touches the trigger, DC 11 save or take 4d10 damage
9000 gp, 900 pp |
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| ↑ | Room #184 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #166 | | East Entry | Archway → Leads to room #185 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #200, inhabited by Drow House Captain and 12 x Drow | | Monster | 6 x Hobgoblin (cr 1/2, mm 186) and 6 x Cave Fisher (cr 3, motm 73, vgm 130); medium, 4800 xp
Treasure: 4 pp; 11 sp; 18 cp; 17 cp; 11 gp; 11 gp; 12 sp; 16 cp; 18 cp; 5 ep; 3 pp; 15 cp |
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| ↑ | Room #185 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #160, inhabited by Orc Blade of Ilneval and 15 x Orc | | West Entry #1 | Archway → Leads to room #184, inhabited by 6 x Hobgoblin and 6 x Cave Fisher | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #200, inhabited by Drow House Captain and 12 x Drow | | East Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #173 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201, inhabited by 3 x Duergar Hammerer and 6 x Duergar | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #209, inhabited by Drow Elite Warrior and 3 x Quaggoth | | Empty | |
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| ↑ | Room #186 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #173 | | East Entry #1 | Locked Stone Door (DC 15 to open) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #190 | | Room Features | A large kiln and coal bin sit in the south-east corner of the room, and someone has scrawled "Upon the Night of Death, when death becomes life and the Blade of Virtue is reforged, the Adamant Citadel shall be lost" on the west wall |
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| ↑ | Room #187 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #177 | | East Entry | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #192, inhabited by Rot Troll and 3 x Troll | | Room Features | Several square holes are cut into the walls, and groaning can be faintly heard near the west wall | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 14 x Orc (cr 1/2, mm 246); medium, 2500 xp
Treasure: 16 sp; 16 cp; 10 sp; 16 cp; 13 cp; 9 gp; 15 cp; 14 gp; 18 cp; 14 cp; 9 gp; 11 sp; 20 cp; 12 gp; 12 sp |
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| ↑ | Room #188 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #172, inhabited by Drow Shadowblade and 7 x Drow | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #181 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #198 | | Room Features | The south and east walls have been engraved with incoherent labyrinths, and someone has scrawled "It is awake" on the south wall |
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| ↑ | Room #189 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #166 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #208 | | Monster | 2 x Soul Monger (cr 11, motm 214, mtf 226); deadly, 14400 xp
Treasure: 13000 gp, 2700 pp, a bone orb set with a rosette of aquamarine (250 gp), a lacquered wooden rod set with alexandrite and peridot (250 gp), a lacquered wooden shield engraved with a labyrinth (250 gp), a moonstone cup inlaid with a filigree of orichalcum (250 gp), a stoneware tureen painted with mythical imagery (250 gp), an agate brazier set with peridot (250 gp), an agate orb engraved with arcane runes (250 gp), an ivory comb engraved with mythical creatures (250 gp), Spell Scroll (Hunter's Mark) (common, dmg 200), 2 x Potion of Healing (common, dmg 187), Bag of Holding (uncommon, dmg 153), Potion of Greater Healing (uncommon, dmg 187), Potion of Water Breathing (uncommon, dmg 188) |
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| ↑ | Room #190 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by Grick Alpha and 7 x Grick | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #186 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #202, inhabited by 3 x Stone Giant | | Room Features | The walls have been engraved with geometric patterns, and a pile of broken arrows lies in the south side of the room |
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| ↑ | Room #191 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by Grick Alpha and 7 x Grick | | East Entry | Archway → Leads to room #175 | | South Entry | Unlocked Iron Door (60 hp) (slides up) → Leads to room #214, inhabited by Alhoon and 9 x Grimlock | | Monster | Yuan-ti Nightmare Speaker (cr 4, motm 275, vgm 205) and 15 x Yuan-ti Pureblood (cr 1, mm 310); hard, 4100 xp
Treasure: 12 gp; 24 cp; 13 gp; 7 gp; 19 cp; 12 gp; 16 sp; 10 ep; 18 sp; 12 gp; 19 cp; 10 gp; 7 gp; 13 cp; 15 gp; 7 gp |
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| ↑ | Room #192 | | North Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #168, inhabited by Barghest and 13 x Goblin | | West Entry #1 | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #187, inhabited by Orc Blade of Ilneval and 14 x Orc | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #210 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #211 | | Monster | Rot Troll (cr 9, motm 247, mtf 244) and 3 x Troll (cr 5, mm 291); deadly, 10400 xp
Treasure: 14000 gp, 1000 pp, 3 x agate (1000 gp), 2 x jacinth (1000 gp), 3 x black opal (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), 2 x star sapphire (1000 gp), Potion of Heroism (rare, dmg 188) |
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| ↑ | Room #193 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #169 | | Room Features | A simple fireplace sits against the east wall, and a rattling noise fills the room | | Monster | 5 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 12 x Adult Kruthik (cr 2, motm 169, mtf 212); hard, 5525 xp
Treasure: 18000 gp, 1900 pp |
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| ↑ | Room #194 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #179, inhabited by 6 x Duergar Hammerer and 13 x Duergar | | West Entry | Archway → Leads to room #178, inhabited by 5 x Mimic | | East Entry | Archway → Leads to room #195 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #217, inhabited by Drow Inquisitor and 14 x Drow | | Empty | |
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| ↑ | Room #195 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | North Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #170 | | West Entry | Archway → Leads to room #194 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #196 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #218, inhabited by Duergar Despot and 2 x Duergar Stone Guard | | Room Features | A tile mosaic of geometric patterns covers the floor, and a large kiln and coal bin sit in the north-west corner of the room |
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| ↑ | Room #196 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #180, inhabited by 13 x Bugbear and 1 x Ogre | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #195 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #219 | | Room Features | A narrow shaft falls into the room from above, and someone has scrawled "Kill them with ice" on the south wall | | Hidden Treasure | Hidden (DC 20 to find) Unlocked Iron Chest (60 hp)
15000 gp, 2300 pp, 3 x agate (1000 gp), diamond (1000 gp), 2 x jacinth (1000 gp), 2 x black opal (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), fire opal (1000 gp), opal (1000 gp), yellow sapphire (1000 gp), Elixir of Health (rare, dmg 168), Scroll of Protection (undead) (rare, dmg 199) |
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| ↑ | Room #197 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #180, inhabited by 13 x Bugbear and 1 x Ogre | | North Entry #2 | Archway → Leads to room #171 | | East Entry #1 | Archway → Leads to room #181 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #206, inhabited by Balhannoth and 5 x Gibbering Mouther | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #220 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) | | Room Features | A set of demonic war masks hangs on the east wall, and a simple fireplace sits against the south wall |
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| ↑ | Room #198 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #182, inhabited by Duergar Warlord and 5 x Duergar Stone Guard | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #188 | | South Entry | Archway → Leads to room #212, inhabited by 5 x Young Kruthik and 12 x Adult Kruthik | | Empty | |
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| ↑ | Room #199 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #183 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #222 | | Empty | |
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| ↑ | Room #200 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #184, inhabited by 6 x Hobgoblin and 6 x Cave Fisher | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #185 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #209, inhabited by Drow Elite Warrior and 3 x Quaggoth | | Room Features | A fountain engraved with geometric patterns sits in the center of the room, and the scent of urine fills the south-east corner of the room | | Monster | Drow House Captain (cr 9, motm 101, mtf 184) and 12 x Drow (cr 1/4, mm 128); hard, 5600 xp
Treasure: 120 ep, 30 gp; 16 cp; 20 cp; 11 sp; 6 pp; 18 cp; 3 pp; 17 cp; 7 sp; 6 pp; 9 ep; 13 cp; 15 cp |
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| ↑ | Room #201 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #173 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #213 | | Room Features | A large kiln and coal bin sit in the south side of the room, and someone has scrawled "Don't sleep" in orcish runes on the south wall | | Monster | 3 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 6 x Duergar (cr 1, mm 122); easy, 2550 xp
Treasure: 9 gp; 15 sp; 26 cp; 11 ep; 9 gp; 8 gp; 16 cp; 17 cp; 11 gp |
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| ↑ | Room #202 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #190 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214, inhabited by Alhoon and 9 x Grimlock | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #225 | | Monster | 3 x Stone Giant (cr 7, mm 156); hard, 8700 xp
Treasure: 1300 cp, 50 ep; 110 gp, 14 pp; 1000 cp, 60 ep | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Arrow Trap: DC 10 to find, DC 10 to disable;
+9 to hit against one target, 18d10 piercing damage
14000 gp, 1900 pp, a fine leather belt sewn with platinum (750 gp), a fine leather vest tooled with draconic scales (750 gp), a porcelain tureen painted with noble imagery (750 gp), a silk tabard trimmed with genette (750 gp), a velvet mantle trimmed with ermine (750 gp), a velvet vest threaded with platinum (750 gp), Mirror of Life Trapping (very rare, dmg 181), Staff of Fire (very rare, dmg 201) |
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| ↑ | Room #203 | | North Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #175 | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #176 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #215 | | South Entry | Archway → Leads to room #226, inhabited by 15 x Goblin and 15 x Wolf | | Empty | |
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| ↑ | Room #204 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #176 | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #177 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #210 | | South Entry | Archway → Leads to room #215 | | Monster | Skull Lord (cr 15, motm 220, mtf 230) and 1 x Deathlock (cr 4, motm 86, mtf 128); hard, 14100 xp
Treasure: 900 gp, 50 pp; 20 cp |
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| ↑ | Room #205 | | East Entry | Archway → Leads to room #217, inhabited by Drow Inquisitor and 14 x Drow | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #229, inhabited by Drow Mage and 15 x Drow | | Room Features | A sloped pit lined with iron spikes lies in the east side of the room, and a charred club lies in the north-east corner of the room |
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| ↑ | Room #206 | | North Entry | Archway → Leads to room #181 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #197 | | Room Features | A tile mosaic of arcane patterns covers the floor, and chanting can be heard in the east side of the room | | Monster | Balhannoth (cr 11, motm 55, mtf 118) and 5 x Gibbering Mouther (cr 2, mm 157); hard, 9450 xp
Treasure: 12000 gp, 1600 pp, 3 x black pearl (500 gp), 5 x diamond (500 gp), 3 x alexandrite (500 gp), 3 x aquamarine (500 gp), blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Spell Scroll (Maze) (very rare, dmg 200), Potion of Supreme Healing (very rare, dmg 187), Potion of Vitality (very rare, dmg 188) |
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| ↑ | Room #207 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #212, inhabited by 5 x Young Kruthik and 12 x Adult Kruthik | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #221 | | Room Features | A narrow shaft falls into the room from above, and a pierced breastplate lies in the north-east corner of the room |
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| ↑ | Room #208 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #189, inhabited by 2 x Soul Monger | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #223, inhabited by Orc Blade of Ilneval and 15 x Orc | | Room Features | Someone has scrawled "Gamul has no beard" in dwarvish runes on the south wall, and several pieces of torn paper are scattered throughout the room |
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| ↑ | Room #209 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #185 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #200, inhabited by Drow House Captain and 12 x Drow | | East Entry #1 | Unlocked Iron Door (60 hp) | | East Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #213 | | Monster | Drow Elite Warrior (cr 5, mm 128) and 3 x Quaggoth (cr 2, mm 256); easy, 3150 xp
Treasure: 60 gp, 9 pp; 9 gp; 15 cp; 15 sp |
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| ↑ | Room #210 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #204, inhabited by Skull Lord and 1 x Deathlock | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #192, inhabited by Rot Troll and 3 x Troll | | East Entry #2 | Archway → Leads to room #216 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #228 | | Room Features | Several headless statues are scattered throughout the room, and a warped door lies in the center of the room | | Trap | Teleporter Crystal: DC 20 to find, DC 15 to disable;
affects each creature which touches the crystal, DC 11 save or be teleported to another location |
|
| ↑ | Room #211 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #192, inhabited by Rot Troll and 3 x Troll | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #236, inhabited by Duergar Mind Master and 5 x Duergar Stone Guard | | South Entry #2 | Archway | | Room Features | The floor is covered with ash, and a shattered hammer lies in the south side of the room |
|
| ↑ | Room #212 | | North Entry | Archway → Leads to room #198 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #207 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #222 | | Room Features | The north and east walls have been engraved with geometric patterns, and a dulled dagger lies in the south-west corner of the room | | Monster | 5 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 12 x Adult Kruthik (cr 2, motm 169, mtf 212); hard, 5525 xp
Treasure: 12 gp; 15 sp; 12 ep; 10 gp; 12 sp; 17 cp; 5 pp; 14 sp; 6 pp; 19 cp; 17 sp; 19 cp; 8 cp; 17 sp; 17 cp; 22 cp; 13 cp |
|
| ↑ | Room #213 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201, inhabited by 3 x Duergar Hammerer and 6 x Duergar | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #209, inhabited by Drow Elite Warrior and 3 x Quaggoth | | South Entry | Archway → Leads to room #233 | | Empty | |
|
| ↑ | Room #214 | | North Entry | Unlocked Iron Door (60 hp) (slides up) → Leads to room #191, inhabited by Yuan-ti Nightmare Speaker and 15 x Yuan-ti Pureblood | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #202, inhabited by 3 x Stone Giant | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #225 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #226, inhabited by 15 x Goblin and 15 x Wolf | | Room Features | A set of demonic war masks hangs on the south wall, and laughter can be heard in the north side of the room | | Monster | Alhoon (cr 10, motm 43, vgm 172) and 9 x Grimlock (cr 1/4, mm 175); easy, 6350 xp
Treasure: 200 sp, 100 gp; 25 cp; 16 gp; 1 pp; 11 sp; 18 cp; 8 gp; 9 gp; 15 sp; 10 gp |
|
| ↑ | Room #215 | | North Entry | Archway → Leads to room #204, inhabited by Skull Lord and 1 x Deathlock | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #203 | | West Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #227 | | South Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #245 | | Empty | |
|
| ↑ | Room #216 | | West Entry | Archway → Leads to room #210 | | South Entry | Archway → Leads to room #235, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder | | Empty | |
|
| ↑ | Room #217 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #194 | | West Entry | Archway → Leads to room #205 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238 | | Monster | Drow Inquisitor (cr 14, motm 102, mtf 184) and 14 x Drow (cr 1/4, mm 128); medium, 12200 xp
Treasure: 700 gp, 40 pp; 12 gp; 16 cp; 13 sp; 12 sp; 16 sp; 18 sp; 13 cp; 18 cp; 15 cp; 12 gp; 14 ep; 14 sp; 17 sp; 16 cp |
|
| ↑ | Room #218 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #195 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238 | | East Entry | Archway → Leads to room #219 | | Room Features | A ruined siege weapon sits in the south-east corner of the room, and someone has scrawled "When the sun is eclipsed in the Warrior and north becomes south, the Spear of Hate shall be lost" on the west wall | | Monster | Duergar Despot (cr 12, motm 107, mtf 188) and 2 x Duergar Stone Guard (cr 2, motm 110, mtf 191); medium, 9300 xp
Treasure: 1500 sp, 600 gp; 5 pp; 13 sp |
|
| ↑ | Room #219 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #196 | | West Entry | Archway → Leads to room #218, inhabited by Duergar Despot and 2 x Duergar Stone Guard | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #248 | | Empty | |
|
| ↑ | Room #220 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #197 | | South Entry | Archway → Leads to room #249 | | Room Features | Someone has scrawled "Save yourself, kill the others" on the west wall, and a foul odor fills the room |
|
| ↑ | Room #221 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #207 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #231 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #239 | | Room Features | The room has a high domed ceiling, and someone has scrawled an incomplete drawing of a dragon on the east wall |
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| ↑ | Room #222 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #199 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #212, inhabited by 5 x Young Kruthik and 12 x Adult Kruthik | | East Entry | Archway → Leads to room #223, inhabited by Orc Blade of Ilneval and 15 x Orc | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #241 | | Room Features | A set of demonic war masks hangs on the east wall, and someone has scrawled "Vyncent Wysell was here" on the east wall |
|
| ↑ | Room #223 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #208 | | West Entry | Archway → Leads to room #222 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #242, inhabited by Kuo-toa Archpriest and 11 x Kuo-toa | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 15 x Orc (cr 1/2, mm 246); medium, 2600 xp
Treasure: 8 gp; 14 sp; 12 gp; 12 sp; 16 gp; 18 cp; 20 sp; 9 gp; 12 ep; 10 ep; 25 cp; 21 cp; 18 cp; 14 cp; 7 sp; 11 ep |
|
| ↑ | Room #224 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #242, inhabited by Kuo-toa Archpriest and 11 x Kuo-toa | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #243 | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
20000 gp, 1500 pp, a velvet gown trimmed with squirrel fur (750 gp), an ivory coffer set with aquamarine and black pearl (750 gp), Spell Scroll (Otto's Irresistible Dance) (very rare, dmg 200), Spell Scroll (Incendiary Cloud) (very rare, dmg 200), Spell Scroll (Maze) (very rare, dmg 200), Potion of Longevity (very rare, dmg 188) |
|
| ↑ | Room #225 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #202, inhabited by 3 x Stone Giant | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #214, inhabited by Alhoon and 9 x Grimlock | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #251, inhabited by Venom Troll and 3 x Troll | | Room Features | A stone dais sits in the north-east corner of the room, and several sundered shields are scattered throughout the room |
|
| ↑ | Room #226 | | North Entry | Archway → Leads to room #203 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #214, inhabited by Alhoon and 9 x Grimlock | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #227 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #254, inhabited by Darkling Elder and 13 x Darkling | | Monster | 15 x Goblin (cr 1/4, mm 166) and 15 x Wolf (cr 1/4, mm 341); easy, 1500 xp
Treasure: 19 cp; 17 cp; 19 sp; 24 cp; 17 cp; 14 sp; 18 sp; 16 sp; 22 cp; 13 gp; 10 gp; 12 ep; 13 gp; 11 cp; 16 cp; 18 cp; 18 cp; 16 cp; 7 gp; 13 gp; 22 cp; 14 gp; 9 gp; 12 sp; 16 sp; 10 ep; 18 cp; 14 gp; 11 sp; 11 sp | | Trap | Poisoned Net Trap: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 16 save or take 18d10 poison damage
and become restrained, half damage on a successful save |
|
| ↑ | Room #227 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #226, inhabited by 15 x Goblin and 15 x Wolf | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #215 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #254, inhabited by Darkling Elder and 13 x Darkling | | Empty | |
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| ↑ | Room #228 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #210 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #235, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #245 | | Room Features | A wooden platform hangs over a deep pit in the south-east corner of the room, and someone has scrawled "The Outcasts shall fall when sea becomes sky" on the south wall |
|
| ↑ | Room #229 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #205 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #246, inhabited by Hobgoblin Captain and 13 x Hobgoblin | | Monster | Drow Mage (cr 7, mm 129) and 15 x Drow (cr 1/4, mm 128); hard, 3650 xp
Treasure: 190 sp, 120 gp; 14 sp; 12 sp; 22 sp; 14 sp; 13 sp; 14 cp; 14 sp; 14 sp; 12 cp; 13 cp; 13 cp; 14 sp; 13 gp; 16 cp; 18 cp |
|
| ↑ | Room #230 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #231 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #257, inhabited by Hobgoblin Devastator and 9 x Hobgoblin | | Room Features | Several headless statues are scattered throughout the room, and a pile of barrel staves lies in the west side of the room |
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| ↑ | Room #231 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #230 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #221 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #239 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #258, inhabited by Drow House Captain and 14 x Drow | | Empty | |
|
| ↑ | Room #232 | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #243 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #233 | | East Entry #2 | Archway → Leads to room #250 | | Empty | |
|
| ↑ | Room #233 | | North Entry | Archway → Leads to room #213 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #232 | | South Entry | Archway → Leads to room #251, inhabited by Venom Troll and 3 x Troll | | Empty | |
|
| ↑ | Room #234 | | East Entry | Unlocked Iron Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #252 | | Room Features | A chute descends from the room into a midden chamber below, and someone has scrawled a large X on the east wall | | Monster | 4 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 8 x Duergar (cr 1, mm 122); easy, 2400 xp
Treasure: 13 gp; 11 sp; 19 sp; 19 cp; 13 gp; 14 gp; 10 cp; 8 gp; 8 gp; 18 cp; 14 sp; 13 sp |
|
| ↑ | Room #235 | | North Entry | Archway → Leads to room #216 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #228 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A tile labyrinth covers the floor, and a rotting odor fills the east side of the room | | Monster | 5 x Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 5 x Female Steeder (cr 1, motm 231, mtf 238); easy, 3250 xp
Treasure: 21 sp; 9 sp; 18 cp; 19 cp; 22 cp; 14 sp; 17 cp; 11 gp; 9 gp; 15 cp | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
5000 gp, 1300 pp, agate (1000 gp), jacinth (1000 gp), black opal (1000 gp), star sapphire (1000 gp), Potion of Heroism (rare, dmg 188), Potion of Invulnerability (rare, dmg 188), 3 x Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #236 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #211 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #255 | | Room Features | A tapestry of an aberrant god hangs from the north wall, and a foul odor fills the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 5 x Duergar Stone Guard (cr 2, motm 110, mtf 191); easy, 2700 xp
Treasure: 19 sp; 16 cp; 10 sp; 10 ep; 12 gp; 12 sp |
|
| ↑ | Room #237 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238 | | Room Features | A well lies in the north-west corner of the room, and the south and west walls are covered with slime | | Monster | Dao (cr 11, mm 143); easy, 7200 xp
Treasure: 500 ep, 100 gp |
|
| ↑ | Room #238 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #217, inhabited by Drow Inquisitor and 14 x Drow | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #237, inhabited by Dao | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #218, inhabited by Duergar Despot and 2 x Duergar Stone Guard | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #247 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #2 | Locked Stone Door (DC 10 to open) | | Room Features | Part of the west wall has collapsed into the room, and a tile labyrinth covers the floor |
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| ↑ | Room #239 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #221 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #231 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #240, inhabited by Duergar Mind Master and 12 x Duergar | | South Entry #1 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #258, inhabited by Drow House Captain and 14 x Drow | | South Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #259, inhabited by 12 x Meazel and 1 x Adult Oblex | | Empty | |
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| ↑ | Room #240 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #239 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #241 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #259, inhabited by 12 x Meazel and 1 x Adult Oblex | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 12 x Duergar (cr 1, mm 122); easy, 2850 xp
Treasure: 16 cp; 12 sp; 11 cp; 12 sp; 14 cp; 11 cp; 21 cp; 11 gp; 11 ep; 16 cp; 20 cp; 16 sp; 17 sp |
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| ↑ | Room #241 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #222 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #240, inhabited by Duergar Mind Master and 12 x Duergar | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #242, inhabited by Kuo-toa Archpriest and 11 x Kuo-toa | | Empty | |
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| ↑ | Room #242 | | North Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #223, inhabited by Orc Blade of Ilneval and 15 x Orc | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #224 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #241 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #267 | | Room Features | A narrow pit covered by iron bars lies in the south side of the room, and a tile labyrinth covers the floor | | Monster | Kuo-toa Archpriest (cr 6, mm 200) and 11 x Kuo-toa (cr 1/4, mm 199); easy, 2850 xp
Treasure: 1900 cp, 60 ep; 9 ep; 14 sp; 7 gp; 20 cp; 10 gp; 13 sp; 3 pp; 7 ep; 7 sp; 6 gp; 14 sp |
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| ↑ | Room #243 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #224 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #232 | | Room Features | A well lies in the north-west corner of the room, and the ceiling is covered with bloodstains | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
19000 gp, 1300 pp, a dragon horn medallion engraved with noble imagery (750 gp), a dragon horn puzzle box engraved with noble imagery (750 gp), a gold shield brooch set with a single flawless jacinth (750 gp), a platinum pendant engraved with thorned vines (750 gp), Ioun Stone (intellect) (very rare, dmg 176), Scimitar of Speed (very rare, dmg 199) |
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| ↑ | Room #244 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #245 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #270 | | Room Features | A swarm of crawling insects covers the floor, and several pieces of rotting wood are scattered throughout the room |
|
| ↑ | Room #245 | | North Entry #1 | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #215 | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #228 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #244 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #263, inhabited by Froghemoth and 9 x Bullywug | | South Entry | Archway → Leads to room #270 | | Room Features | A magical pool in the north side of the room disintegrates any mundane metal object submerged within it, and the floor is covered in square tiles, alternating white and black |
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| ↑ | Room #246 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #229, inhabited by Drow Mage and 15 x Drow | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #256 | | South Entry | Unlocked Stone Door (60 hp) | | Monster | Hobgoblin Captain (cr 3, mm 186) and 13 x Hobgoblin (cr 1/2, mm 186); easy, 2000 xp
Treasure: 14 cp; 12 cp; 12 gp; 1 pp; 9 gp; 15 sp; 14 sp; 5 pp; 14 sp; 9 cp; 15 sp; 20 sp; 17 cp; 17 cp |
|
| ↑ | Room #247 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #238 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #248 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #274, inhabited by 5 x Chitine and 7 x Cave Fisher | | Empty | |
|
| ↑ | Room #248 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #219 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #247 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #249 | | Room Features | Someone has scrawled "Don't lose your head" in goblin runes on the north wall, and the south and west walls are covered with mould |
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| ↑ | Room #249 | | North Entry | Archway → Leads to room #220 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #248 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #265, inhabited by Drider and 6 x Giant Spider | | Empty | |
|
| ↑ | Room #250 | | West Entry | Archway → Leads to room #232 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #251, inhabited by Venom Troll and 3 x Troll | | Room Features | Someone has scrawled "This paladin is dead" on the west wall, and the floor is covered with ash |
|
| ↑ | Room #251 | | North Entry #1 | Archway → Leads to room #233 | | North Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #225 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #250 | | East Entry | Archway → Leads to room #252 | | Room Features | The floor is covered in square tiles, alternating white and black, and a toppled statue lies in the south side of the room | | Monster | Venom Troll (cr 7, motm 248, mtf 245) and 3 x Troll (cr 5, mm 291); hard, 8300 xp
Treasure: 100 gp; 200 sp, 110 gp; 230 sp, 110 gp; 110 gp |
|
| ↑ | Room #252 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #234, inhabited by 4 x Duergar Soulblade and 8 x Duergar | | West Entry | Archway → Leads to room #251, inhabited by Venom Troll and 3 x Troll | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #278, inhabited by 5 x Wight | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #279 | | Room Features | A mural of ghoulish carnage covers the ceiling, and a pile of candles lies in the south-east corner of the room |
|
| ↑ | Room #253 | | North Entry | Locked Stone Door (DC 20 to open) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #254, inhabited by Darkling Elder and 13 x Darkling | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | The floor is covered in perfect hexagonal tiles, and a fountain of water sits against the west wall |
|
| ↑ | Room #254 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #226, inhabited by 15 x Goblin and 15 x Wolf | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #227 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #253 | | Room Features | A faded and torn tapestry hangs from the east wall, and a fountain and statue of an Aberrant God sits in the east side of the room | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 13 x Darkling (cr 1/2, motm 84, vgm 134); easy, 1750 xp
Treasure: 15 sp; 20 cp; 24 cp; 8 gp; 15 cp; 22 cp; 11 sp; 11 gp; 9 ep; 9 gp; 22 cp; 8 sp; 16 cp; 7 cp |
|
| ↑ | Room #255 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #236, inhabited by Duergar Mind Master and 5 x Duergar Stone Guard | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #282, inhabited by 11 x Neogi | | Empty | |
|
| ↑ | Room #256 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #246, inhabited by Hobgoblin Captain and 13 x Hobgoblin | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #272, inhabited by 2 x Meazel and 1 x Adult Oblex | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #273, inhabited by 3 x Stone Giant | | Empty | |
|
| ↑ | Room #257 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #230 | | South Entry | Archway → Leads to room #283 | | Monster | Hobgoblin Devastator (cr 4, motm 153, vgm 161) and 9 x Hobgoblin (cr 1/2, mm 186); easy, 2000 xp
Treasure: 12 gp; 21 cp; 18 cp; 1 pp; 17 sp; 12 cp; 20 cp; 15 gp; 20 cp; 15 sp |
|
| ↑ | Room #258 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #231 | | North Entry #2 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #239 | | South Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #283 | | South Entry #2 | Archway → Leads to room #284, inhabited by Elder Brain and 1 x Mind Flayer | | Monster | Drow House Captain (cr 9, motm 101, mtf 184) and 14 x Drow (cr 1/4, mm 128); deadly, 5700 xp
Treasure: 230 sp, 110 gp; 16 sp; 15 sp; 1 pp; 19 cp; 21 sp; 13 gp; 16 cp; 16 cp; 14 sp; 12 sp; 7 gp; 18 sp; 16 cp; 8 gp |
|
| ↑ | Room #259 | | North Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #239 | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #240, inhabited by Duergar Mind Master and 12 x Duergar | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #275, inhabited by Yuan-ti Pit Master and 2 x Yuan-ti Pureblood | | Room Features | Several headless statues are scattered throughout the room, and a pile of broken arrows lies in the east side of the room | | Monster | 12 x Meazel (cr 1, motm 177, mtf 214) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); medium, 4200 xp
Treasure: 12 sp; 8 gp; 14 cp; 1 pp; 19 cp; 22 cp; 10 ep; 11 gp; 4 pp; 15 sp; 20 sp; 20 cp; 1100 cp, 50 ep |
|
| ↑ | Room #260 | | West Entry | Locked Iron Door (DC 15 to open) | | East Entry | Archway → Leads to room #266, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex | | Monster | Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); deadly, 10800 xp
Treasure: 14000 gp, 1700 pp, a dragon horn comb set with a single flawless diamond (750 gp), a fine leather coinpurse tooled with arcane runes (750 gp), a fine leather scabbard tooled with floral vines (750 gp), a gold pendant engraved with dwarven axeheads (750 gp), a platinum salt cellar inlaid with orichalcum (750 gp), a scroll of masterwork calligraphy on vellum (750 gp), an agateware vase adorned with gold and a unicorn in relief (750 gp), an amber cup engraved with mythical creatures (750 gp) |
|
| ↑ | Room #261 | | East Entry | Archway → Leads to room #262 | | Room Features | A group of draconic faces have been carved into the north wall, and a briny odor fills the north-west corner of the room | | Monster | 5 x Duergar Hammerer (cr 2, motm 112, mtf 188) and 7 x Duergar (cr 1, mm 122); medium, 3650 xp
Treasure: 21 cp; 9 gp; 17 sp; 12 sp; 22 cp; 13 gp; 13 gp; 15 sp; 9 gp; 12 gp; 10 gp; 15 sp |
|
| ↑ | Room #262 | | West Entry | Archway → Leads to room #261, inhabited by 5 x Duergar Hammerer and 7 x Duergar | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #268 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #276, inhabited by Yuan-ti Nightmare Speaker and 13 x Yuan-ti Pureblood | | Empty | |
|
| ↑ | Room #263 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #245 | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #280 | | Room Features | Someone has scrawled "Sharpen thy blade and ready thy shield" in blood on the north wall, and groaning can be heard in the east side of the room | | Monster | Froghemoth (cr 10, motm 130, vgm 145) and 9 x Bullywug (cr 1/4, mm 35); easy, 6350 xp
Treasure: 250 sp, 50 gp; 9 sp; 14 gp; 9 sp; 15 gp; 15 gp; 15 sp; 12 sp; 11 gp; 21 cp | | Trap | Animated Net Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become restrained
and take 4d10 damage per round | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
12000 gp, 1900 pp, 3 x black pearl (500 gp), diamond (500 gp), 3 x alexandrite (500 gp), aquamarine (500 gp), blue spinel (500 gp), 2 x topaz (500 gp), Bag of Devouring (very rare, dmg 153), Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #264 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #265, inhabited by Drider and 6 x Giant Spider | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #290, inhabited by Ulitharid and 1 x Mind Flayer | | South Entry #2 | Archway → Leads to room #291 | | Room Features | A narrow pit covered by iron bars lies in the south-west corner of the room, and a pile of rotten leather lies in the south-east corner of the room |
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| ↑ | Room #265 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #249 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #264 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #283 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #291 | | Monster | Drider (cr 6, mm 120) and 6 x Giant Spider (cr 1, mm 328); easy, 3500 xp
Treasure: 110 gp; 3 pp; 25 cp; 4 gp; 10 gp; 16 cp; 23 cp | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
13000 gp, 1600 pp, 3 x black pearl (500 gp), 2 x diamond (500 gp), aquamarine (500 gp), blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Spell Scroll (Clone) (very rare, dmg 200), Spell Scroll (Control Weather) (very rare, dmg 200), Portable Hole (rare, dmg 185), Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #266 | | West Entry | Archway → Leads to room #260, inhabited by Dao and 2 x Earth Elemental | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #267 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #286 | | Monster | 7 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); medium, 4950 xp
Treasure: 9 gp; 11 gp; 9 gp; 5 pp; 9 sp; 12 sp; 4 pp; 150 gp | | Trap | Falling Cage Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become confined |
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| ↑ | Room #267 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #242, inhabited by Kuo-toa Archpriest and 11 x Kuo-toa | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #266, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #286 | | Room Features | A ruined siege weapon sits in the west side of the room, and several adventurer corpses are scattered throughout the room |
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| ↑ | Room #268 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #262 | | East Entry | Archway → Leads to room #277 | | Empty | |
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| ↑ | Room #269 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #270 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #295 | | Monster | Drow Shadowblade (cr 11, motm 105, mtf 187) and 13 x Drow (cr 1/4, mm 128); deadly, 7850 xp
Treasure: 14000 gp, 1700 pp, agate (1000 gp), 3 x diamond (1000 gp), black opal (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Unseen Servant) (common, dmg 200), Driftglobe (uncommon, dmg 166), Potion of Climbing (common, dmg 187), +1 Ammunition (20 arrows) (uncommon, dmg 150), Cap of Water Breathing (uncommon, dmg 157), Keoghtom's Ointment (uncommon, dmg 179), 2 x Potion of Greater Healing (uncommon, dmg 187), Potion of Water Breathing (uncommon, dmg 188) |
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| ↑ | Room #270 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #244 | | North Entry #2 | Archway → Leads to room #245 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #269, inhabited by Drow Shadowblade and 13 x Drow | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #295 | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of rotting wood lies in the south-west corner of the room |
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| ↑ | Room #271 | | South Entry #1 | Unlocked Iron Door (60 hp) | | South Entry #2 | Archway | | Room Features | A stone dais and throne sits in the south-west corner of the room, and a warped door lies in the north-east corner of the room | | Monster | Drow Priestess of Lolth (cr 8, mm 129) and 14 x Drow (cr 1/4, mm 128); hard, 4600 xp
Treasure: 140 ep, 90 gp; 16 cp; 16 sp; 15 sp; 12 gp; 14 cp; 2 pp; 13 gp; 13 sp; 22 cp; 4 gp; 15 sp; 23 cp; 10 sp; 17 sp |
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| ↑ | Room #272 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #256 | | West Entry | Archway | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #299, inhabited by Neogi Master and 3 x Umber Hulk | | Monster | 2 x Meazel (cr 1, motm 177, mtf 214) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); easy, 2200 xp
Treasure: 22 cp; 16 cp; 200 sp, 80 gp |
|
| ↑ | Room #273 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #256 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #274, inhabited by 5 x Chitine and 7 x Cave Fisher | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #289 | | Room Features | Someone has scrawled "In the Kingdom of Coins, when the Winged Serpent rests upon the tomb and sea becomes sky, the Tyrant of Witchcraft shall slay the God of Darkness" on the west wall, and the scent of urine fills the room | | Monster | 3 x Stone Giant (cr 7, mm 156); hard, 8700 xp
Treasure: 50 ep, 90 gp; 50 ep, 30 gp; 70 gp | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
18000 gp, 1600 pp, a lacquered wooden plate engraved with arcane runes (750 gp), a moonstone plate set with a rosette of alexandrite (750 gp), a silk vest trimmed with sable (750 gp), Spell Scroll (Mending) (common, dmg 200), Spell Scroll (Detect Magic) (common, dmg 200), Potion of Climbing (common, dmg 187), Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #274 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #247 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #273, inhabited by 3 x Stone Giant | | Monster | 5 x Chitine (cr 1/2, motm 75, vgm 131) and 7 x Cave Fisher (cr 3, motm 73, vgm 130); medium, 5400 xp
Treasure: 16 cp; 14 cp; 17 sp; 16 gp; 17 sp; 20 cp; 17 sp; 19 cp; 9 sp; 7 gp; 6 gp; 10 gp |
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| ↑ | Room #275 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #259, inhabited by 12 x Meazel and 1 x Adult Oblex | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #284, inhabited by Elder Brain and 1 x Mind Flayer | | East Entry | Locked Iron Door (DC 20 to open) | | Room Features | The room has a high domed ceiling, and various torture devices are scattered throughout the room | | Monster | Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 2 x Yuan-ti Pureblood (cr 1, mm 310); easy, 2200 xp
Treasure: 190 sp, 90 gp; 13 sp; 18 cp |
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| ↑ | Room #276 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #262 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #303, inhabited by Spectator and 13 x Gibbering Mouther | | Room Features | A narrow shaft descends from the room into a midden chamber below, and various torture devices are scattered throughout the room | | Monster | Yuan-ti Nightmare Speaker (cr 4, motm 275, vgm 205) and 13 x Yuan-ti Pureblood (cr 1, mm 310); medium, 3700 xp
Treasure: 18 sp; 20 sp; 17 sp; 12 cp; 15 sp; 26 cp; 23 cp; 8 sp; 10 gp; 14 sp; 14 cp; 17 cp; 17 cp; 4 gp |
|
| ↑ | Room #277 | | West Entry #1 | Archway → Leads to room #268 | | West Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #287 | | Empty | |
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| ↑ | Room #278 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #252 | | Monster | 5 x Wight (cr 3, mm 300); easy, 3500 xp
Treasure: 15 gp; 10 gp; 9 gp; 11 sp; 12 cp |
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| ↑ | Room #279 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #252 | | East Entry | Locked Stone Door (DC 20 to open) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #304 | | Room Features | An overwhelming stench fills the room, and a shattered hammer lies in the center of the room |
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| ↑ | Room #280 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #263, inhabited by Froghemoth and 9 x Bullywug | | West Entry | Archway | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #281, inhabited by Kuo-toa Archpriest and 10 x Kuo-toa | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297 | | Empty | |
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| ↑ | Room #281 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #280 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297 | | Room Features | The floor is covered in square tiles, alternating white and black, and someone has scrawled "Look to the right" on the west wall | | Monster | Kuo-toa Archpriest (cr 6, mm 200) and 10 x Kuo-toa (cr 1/4, mm 199); easy, 2800 xp
Treasure: 110 gp; 15 cp; 11 sp; 13 sp; 11 sp; 10 gp; 10 sp; 17 sp; 14 sp; 15 sp; 15 ep |
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| ↑ | Room #282 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #255 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #298, inhabited by Darkling Elder and 12 x Darkling | | Room Features | A large demonic idol with ruby eyes sits in the south-west corner of the room, and a pile of rotten leather lies in the south-east corner of the room | | Monster | 11 x Neogi (cr 3, motm 192, vgm 180); deadly, 7700 xp
Treasure: 13000 gp, 1300 pp, a bloodstone plate engraved with arcane runes (250 gp), a bone scepter inlaid with gold (250 gp), a fine leather mantle trimmed with genette (250 gp), a fine porcelain salt cellar gilded and painted with a legendary coat of arms (250 gp), a lacquered wooden shield brooch engraved with a legendary coat of arms (250 gp), a silver flower brooch set with a rosette of emerald (250 gp), Potion of Clairvoyance (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187), Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #283 | | North Entry #1 | Archway → Leads to room #257, inhabited by Hobgoblin Devastator and 9 x Hobgoblin | | North Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #258, inhabited by Drow House Captain and 14 x Drow | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #265, inhabited by Drider and 6 x Giant Spider | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #284, inhabited by Elder Brain and 1 x Mind Flayer | | Room Features | An overwhelming stench fills the room, and a pile of broken glass lies in the south-west corner of the room |
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| ↑ | Room #284 | | North Entry | Archway → Leads to room #258, inhabited by Drow House Captain and 14 x Drow | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #283 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #275, inhabited by Yuan-ti Pit Master and 2 x Yuan-ti Pureblood | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #302 | | Room Features | The room has a high domed ceiling, and an altar of evil sits in the north-west corner of the room | | Monster | Elder Brain (cr 14, motm 120, vgm 174) and 1 x Mind Flayer (cr 7, mm 222); deadly, 14400 xp
Treasure: 15000 gp, 2300 pp, a brocade robe trimmed with fox fur (250 gp), a fine porcelain cup adorned with gold and a castle in relief (250 gp), a silver bracer engraved with draconic scales (250 gp), a silver chalice inlaid with platinum (250 gp), Boots of Elvenkind (uncommon, dmg 155), Arrow-catching Shield (rare, dmg 152), Cloak of the Bat (rare, dmg 159) | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
20000 gp, 2200 pp, a lacquered wooden plate inlaid with a filigree of gold (750 gp), a porcelain plate adorned with silver and a castle in relief (750 gp), a silk brocade choker threaded with platinum (750 gp) |
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| ↑ | Room #285 | | North Entry | Locked Stone Door (DC 25 to open) | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #292 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #311, inhabited by Orc Eye of Gruumsh and 12 x Orc | | Monster | Orc War Chief (cr 4, mm 246) and 13 x Orc (cr 1/2, mm 246); easy, 2400 xp
Treasure: 11 sp; 17 sp; 9 gp; 13 cp; 9 gp; 13 gp; 12 sp; 24 cp; 16 cp; 15 cp; 12 ep; 17 sp; 13 sp; 11 sp |
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| ↑ | Room #286 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #267 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #266, inhabited by 7 x Duergar Stone Guard and 1 x Adult Oblex | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #292 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
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| ↑ | Room #287 | | East Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #277 | | East Entry #2 | Archway | | South Entry #1 | Archway → Leads to room #312 | | South Entry #2 | Archway → Leads to room #313 | | Room Features | A sloped pit lined with iron spikes lies in the north side of the room, and a group of demonic faces have been carved into the west wall |
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| ↑ | Room #288 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294 | | Monster | Hobgoblin Warlord (cr 6, mm 187) and 8 x Hobgoblin (cr 1/2, mm 186); easy, 3100 xp
Treasure: 150 gp; 14 gp; 14 gp; 8 ep; 5 pp; 15 sp; 11 gp; 9 gp; 16 gp |
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| ↑ | Room #289 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #273, inhabited by 3 x Stone Giant | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #300 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #290, inhabited by Ulitharid and 1 x Mind Flayer | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #308 | | Empty | |
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| ↑ | Room #290 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #264 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #289 | | Monster | Ulitharid (cr 9, motm 249, vgm 175) and 1 x Mind Flayer (cr 7, mm 222); medium, 7900 xp
Treasure: 150 gp; 220 sp, 50 gp |
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| ↑ | Room #291 | | North Entry #1 | Archway → Leads to room #264 | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #265, inhabited by Drider and 6 x Giant Spider | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #301 | | Empty | |
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| ↑ | Room #292 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #285, inhabited by Orc War Chief and 13 x Orc | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #286 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #322, inhabited by Venom Troll and 1 x Troll | | Trap | Thunder Turret: DC 20 to find, DC 15 to disable;
initiative +3, 1 attack per round, affects all targets within a 20 ft. cone, DC 19 save or take 18d10 thunder damage
and become deafened for 1d4 rounds | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
15000 gp, 2100 pp, a brocade robe threaded with silver (250 gp), a fine leather merchant's cap trimmed with ermine (250 gp), a gold dagger inlaid with a filigree of platinum (250 gp), a lacquered wooden chalice engraved with a labyrinth (250 gp), a moonstone cup inlaid with a meandros of orichalcum (250 gp), a silver crown engraved with dwarven axeheads (250 gp), an ivory chalice inlaid with ornate platinum scrollwork (250 gp), an ivory chalice set with peridot and topaz (250 gp), Potion of Healing (common, dmg 187), Potion of Animal Friendship (uncommon, dmg 187), Potion of Greater Healing (uncommon, dmg 187) |
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| ↑ | Room #293 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #304 | | Room Features | Someone has scrawled "We can graffiti too" on the east wall, and a thumping sound can be heard in the south-west corner of the room | | Monster | Rot Troll (cr 9, motm 247, mtf 244) and 2 x Troll (cr 5, mm 291); hard, 8600 xp
Treasure: 10000 gp, 2400 pp |
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| ↑ | Room #294 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #288, inhabited by Hobgoblin Warlord and 8 x Hobgoblin | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #305 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #295 | | South Entry | Archway → Leads to room #315 | | Room Features | A stone ramp ascends towards the east wall, and several corpses are impaled upon iron spikes on the ceiling |
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| ↑ | Room #295 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #269, inhabited by Drow Shadowblade and 13 x Drow | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #270 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #294 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #296, inhabited by Ghast and 8 x Ghoul | | Room Features | Spirals of red stones cover the floor, and the south and west walls are covered with claw marks |
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| ↑ | Room #296 | | North Entry | Archway | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #295 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A toppled statue lies in the south-west corner of the room, and the scent of ozone fills the south-west corner of the room | | Monster | Ghast (cr 2, mm 148) and 8 x Ghoul (cr 1, mm 148); easy, 2050 xp
Treasure: 10 gp; 16 sp; 8 ep; 18 sp; 16 cp; 13 gp; 7 ep; 9 gp; 19 cp |
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| ↑ | Room #297 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #281, inhabited by Kuo-toa Archpriest and 10 x Kuo-toa | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #280 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #298, inhabited by Darkling Elder and 12 x Darkling | | South Entry #1 | Archway → Leads to room #317, inhabited by 15 x Firenewt Warrior | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #318, inhabited by Drow Shadowblade and 10 x Drow | | Empty | |
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| ↑ | Room #298 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #282, inhabited by 11 x Neogi | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #297 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #319 | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 12 x Darkling (cr 1/2, motm 84, vgm 134); easy, 1650 xp
Treasure: 15 sp; 17 cp; 6 ep; 16 sp; 8 gp; 14 ep; 9 gp; 6 gp; 19 sp; 9 gp; 12 sp; 12 cp; 13 cp | | Trap | Poisoned Scythe Blade: DC 10 to find, DC 10 to disable;
+7 to hit against all targets within a 5 ft. arc, 10d10 slashing/poison damage |
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| ↑ | Room #299 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #272, inhabited by 2 x Meazel and 1 x Adult Oblex | | East Entry | Archway → Leads to room #320, inhabited by Venom Troll and 2 x Troll | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #2 | Archway | | Monster | Neogi Master (cr 4, motm 192, vgm 180) and 3 x Umber Hulk (cr 5, mm 292); medium, 6500 xp
Treasure: 9 gp; 150 sp, 80 gp; 90 gp; 100 gp |
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| ↑ | Room #300 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #289 | | Room Features | A set of demonic war masks hangs on the north wall, and several empty flasks are scattered throughout the room | | Trap | Bolter Turret: DC 15 to find, DC 10 to disable;
initiative +3, 3 attacks per round, +4 to hit against one target, 4d10 piercing damage |
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| ↑ | Room #301 | | West Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #291 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #321 | | South Entry #2 | Locked Stone Door (DC 15 to open) | | Empty | |
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| ↑ | Room #302 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #284, inhabited by Elder Brain and 1 x Mind Flayer | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
|
| ↑ | Room #303 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #276, inhabited by Yuan-ti Nightmare Speaker and 13 x Yuan-ti Pureblood | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #312 | | Monster | Spectator (cr 3, mm 30) and 13 x Gibbering Mouther (cr 2, mm 157); hard, 6550 xp
Treasure: 15000 gp, 1400 pp, a bone scepter inlaid with ornate gold scrollwork (250 gp), a fine porcelain tile gilded and painted with a renowned coat of arms (250 gp), an ivory puzzle box set with a rosette of opal (250 gp), Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #304 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #279 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #293, inhabited by Rot Troll and 2 x Troll | | West Entry #2 | Archway | | Empty | |
|
| ↑ | Room #305 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294 | | East Entry #2 | Unlocked Stone Door (60 hp) (slides up) → Leads to room #315 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #332 | | Room Features | A narrow ledge runs along the north and east walls, and several corroded iron spikes are scattered throughout the room |
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| ↑ | Room #306 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #325, inhabited by 4 x Duergar Soulblade and 8 x Duergar | | East Entry | Archway → Leads to room #317, inhabited by 15 x Firenewt Warrior | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #333, inhabited by Myconid Sovereign and 13 x Quaggoth Spore Servant | | Room Features | An unidentifiable odor fills the north-east corner of the room, and several pieces of rotten rope are scattered throughout the room |
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| ↑ | Room #307 | | West Entry | Archway → Leads to room #320, inhabited by Venom Troll and 2 x Troll | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #336 | | Room Features | A tapestry of vile acts hangs from the north wall, and several headless statues are scattered throughout the room | | Monster | 9 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 20 x Duergar (cr 1, mm 122); deadly, 5800 xp
Treasure: 11 gp; 13 gp; 18 cp; 19 cp; 13 sp; 11 gp; 11 gp; 17 gp; 17 sp; 16 sp; 13 cp; 10 gp; 12 gp; 8 ep; 17 cp; 18 cp; 7 ep; 6 pp; 13 ep; 17 sp; 13 sp; 19 sp; 17 sp; 9 ep; 14 ep; 11 gp; 12 gp; 12 gp; 11 gp |
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| ↑ | Room #308 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #289 | | East Entry | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #309, inhabited by Mindwitness and 1 x Mind Flayer | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #326 | | Room Features | Several square holes are cut into the ceiling and floor, and the floor is covered in perfect hexagonal tiles |
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| ↑ | Room #309 | | West Entry | Locked Stone Door (DC 15 to open) (slides up) → Leads to room #308 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #326 | | Room Features | A well lies in the east side of the room, and spirals of yellow stones cover the floor | | Monster | Mindwitness (cr 5, motm 181, vgm 176) and 1 x Mind Flayer (cr 7, mm 222); easy, 4700 xp
Treasure: 1200 cp, 50 ep; 140 gp |
|
| ↑ | Room #310 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A magical mirror on the west wall answers questions with lies and falsehoods, and a ruined gauntlet lies in the center of the room |
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| ↑ | Room #311 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #285, inhabited by Orc War Chief and 13 x Orc | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #322, inhabited by Venom Troll and 1 x Troll | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #337 | | Room Features | The floor is covered in perfect hexagonal tiles, and someone has scrawled "Twist the cog to reset the trap" on the south wall | | Monster | Orc Eye of Gruumsh (cr 2, mm 247) and 12 x Orc (cr 1/2, mm 246); easy, 1650 xp
Treasure: 17 cp; 12 ep; 12 sp; 14 gp; 17 gp; 11 gp; 10 sp; 5 gp; 17 sp; 23 cp; 17 sp; 12 cp; 13 gp |
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| ↑ | Room #312 | | North Entry | Archway → Leads to room #287 | | West Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #303, inhabited by Spectator and 13 x Gibbering Mouther | | West Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #324, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder | | South Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #329 | | Empty | |
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| ↑ | Room #313 | | North Entry | Archway → Leads to room #287 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #329 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #314, inhabited by Darkling Elder and 13 x Darkling | | Room Features | A jingling sound can be faintly heard near the west wall, and a pile of broken arrows lies in the north-east corner of the room |
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| ↑ | Room #314 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #313 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #330 | | Room Features | Someone has scrawled "Run away!" on the south wall, and the ceiling is covered with bloodstains | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 13 x Darkling (cr 1/2, motm 84, vgm 134); easy, 1750 xp
Treasure: 1 pp; 7 ep; 24 cp; 14 gp; 15 cp; 3 pp; 10 gp; 18 cp; 11 sp; 15 cp; 10 gp; 21 cp; 23 cp; 13 ep |
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| ↑ | Room #315 | | North Entry | Archway → Leads to room #294 | | West Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #305 | | Trap | Collapsing Ceiling: DC 15 to find, DC 10 to disable;
affects all targets within a 40 ft. line, DC 12 save or take 10d10 damage |
|
| ↑ | Room #316 | | West Entry | Unlocked Stone Door (60 hp) | | South Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #342, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | Room Features | Lit candles are scattered across the floor, and a pile of spoiled meat lies in the south side of the room |
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| ↑ | Room #317 | | North Entry | Archway → Leads to room #297 | | West Entry | Archway → Leads to room #306 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #334, inhabited by 3 x Young Kruthik and 8 x Adult Kruthik | | Room Features | A stream of water flows along a channel in the floor, and someone has scrawled "Don't lose your head" on the north wall | | Monster | 15 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 1500 xp
Treasure: 12 gp; 4 pp; 13 sp; 11 gp; 3 pp; 16 cp; 13 ep; 9 ep; 11 cp; 1 pp; 19 cp; 13 sp; 15 cp; 9 gp; 19 cp |
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| ↑ | Room #318 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297 | | South Entry | Archway → Leads to room #334, inhabited by 3 x Young Kruthik and 8 x Adult Kruthik | | Monster | Drow Shadowblade (cr 11, motm 105, mtf 187) and 10 x Drow (cr 1/4, mm 128); easy, 7700 xp
Treasure: 400 ep, 500 gp; 17 sp; 17 cp; 17 sp; 12 sp; 17 sp; 19 cp; 20 sp; 12 cp; 18 cp; 5 pp |
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| ↑ | Room #319 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #298, inhabited by Darkling Elder and 12 x Darkling | | Room Features | Someone has scrawled "The curse can never be broken" on the west wall, and the ceiling is covered with scorch marks |
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| ↑ | Room #320 | | West Entry | Archway → Leads to room #299, inhabited by Neogi Master and 3 x Umber Hulk | | East Entry #1 | Archway → Leads to room #307, inhabited by 9 x Duergar Soulblade and 20 x Duergar | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #336 | | Monster | Venom Troll (cr 7, motm 248, mtf 245) and 2 x Troll (cr 5, mm 291); medium, 6500 xp
Treasure: 16000 gp, 1700 pp, agate (1000 gp), jacinth (1000 gp), black opal (1000 gp), 2 x blue sapphire (1000 gp), fire opal (1000 gp), 2 x star ruby (1000 gp) |
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| ↑ | Room #321 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #301 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #328 | | Room Features | A briny odor fills the room, and a dagger hilt lies in the east side of the room |
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| ↑ | Room #322 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #292 | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #311, inhabited by Orc Eye of Gruumsh and 12 x Orc | | Room Features | Spirals of blue stones cover the floor, and the sound of footsteps can be faintly heard near the east wall | | Monster | Venom Troll (cr 7, motm 248, mtf 245) and 1 x Troll (cr 5, mm 291); easy, 4700 xp
Treasure: 260 sp, 20 gp; 140 gp |
|
| ↑ | Room #323 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #339, inhabited by Mind Flayer Arcanist and 11 x Grimlock | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #324, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder | | Empty | |
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| ↑ | Room #324 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #323 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #312 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #348, inhabited by 2 x Chitine and 3 x Cave Fisher | | Room Features | A whistling noise fills the room, and several iron blobs are scattered throughout the room | | Monster | 5 x Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 5 x Female Steeder (cr 1, motm 231, mtf 238); easy, 3250 xp
Treasure: 9 ep; 18 sp; 16 cp; 5 pp; 11 gp; 13 sp; 17 cp; 17 cp; 15 cp; 12 sp |
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| ↑ | Room #325 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #306 | | South Entry | Archway → Leads to room #349, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | Room Features | A shallow pit lies in the north side of the room, and numerous humanoid skulls are scattered throughout the room | | Monster | 4 x Duergar Soulblade (cr 1, motm 109, mtf 190) and 8 x Duergar (cr 1, mm 122); easy, 2400 xp
Treasure: 17 sp; 5 pp; 12 gp; 19 cp; 19 sp; 20 sp; 29 cp; 11 cp; 14 sp; 10 gp; 7 ep; 8 gp |
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| ↑ | Room #326 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #308 | | North Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #309, inhabited by Mindwitness and 1 x Mind Flayer | | West Entry | Archway → Leads to room #336 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #327 | | Room Features | Someone has scrawled "Look to the right" on the north wall, and a rusted chain shirt lies in the south-west corner of the room |
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| ↑ | Room #327 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #326 | | Room Features | A tile labyrinth covers the floor, and several barrel staves are scattered throughout the room |
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| ↑ | Room #328 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #321 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #352 | | Room Features | A rope ascends to a wooden platform in the west side of the room, and the ceiling is covered with bloodstains |
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| ↑ | Room #329 | | North Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #312 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #313 | | Room Features | Someone has scrawled "Two steps forward, one steps back" on the east wall, and a sour odor fills the room |
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| ↑ | Room #330 | | North Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #314, inhabited by Darkling Elder and 13 x Darkling | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #331 | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #357 | | South Entry #2 | Archway → Leads to room #358, inhabited by Darkling Elder and 15 x Darkling | | Empty | |
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| ↑ | Room #331 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #330 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #359, inhabited by 4 x Troll | | Empty | |
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| ↑ | Room #332 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #305 | | East Entry #1 | Locked Stone Door (DC 25 to open) | | East Entry #2 | Archway → Leads to room #341, inhabited by Spirit Naga and 12 x Troglodyte | | Room Features | A chute falls into the room from above, and someone has scrawled "Ghucta was here" on the north wall |
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| ↑ | Room #333 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #306 | | East Entry | Archway → Leads to room #334, inhabited by 3 x Young Kruthik and 8 x Adult Kruthik | | Monster | Myconid Sovereign (cr 2, mm 232) and 13 x Quaggoth Spore Servant (cr 1, mm 230); medium, 3050 xp
Treasure: 11 gp; 9 gp; 11 gp; 10 gp; 12 gp; 18 cp; 8 gp; 16 sp; 12 sp; 21 cp; 12 ep; 10 gp; 15 sp; 18 sp |
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| ↑ | Room #334 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #317, inhabited by 15 x Firenewt Warrior | | North Entry #2 | Archway → Leads to room #318, inhabited by Drow Shadowblade and 10 x Drow | | West Entry | Archway → Leads to room #333, inhabited by Myconid Sovereign and 13 x Quaggoth Spore Servant | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #343 | | Room Features | A wooden platform hangs over a deep pit in the south side of the room, and an iron chandelier hangs from the ceiling in the south-west corner of the room | | Monster | 3 x Young Kruthik (cr 1/8, motm 168, mtf 211) and 8 x Adult Kruthik (cr 2, motm 169, mtf 212); medium, 3675 xp
Treasure: 6 pp; 11 gp; 15 sp; 11 sp; 15 cp; 10 ep; 8 sp; 11 sp; 13 sp; 10 ep; 16 ep |
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| ↑ | Room #335 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #351, inhabited by Ogre Battering Ram and 4 x Ogre | | Room Features | The floor is covered in square tiles, alternating white and black, and a circle of tall stones stands in the south-east corner of the room |
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| ↑ | Room #336 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #307, inhabited by 9 x Duergar Soulblade and 20 x Duergar | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #320, inhabited by Venom Troll and 2 x Troll | | East Entry | Archway → Leads to room #326 | | Room Features | Several alcoves are cut into the north and east walls, and someone has scrawled "No, I said it had eleven eyes" on the east wall |
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| ↑ | Room #337 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #311, inhabited by Orc Eye of Gruumsh and 12 x Orc | | East Entry | Archway → Leads to room #338 | | Room Features | Rusting iron spikes line the south and west walls, and a pile of rotten apples lies in the center of the room |
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| ↑ | Room #338 | | West Entry | Archway → Leads to room #337 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #339, inhabited by Mind Flayer Arcanist and 11 x Grimlock | | Empty | |
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| ↑ | Room #339 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #338 | | East Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #323 | | East Entry #2 | Archway → Leads to room #347 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #355 | | Room Features | Someone has scrawled "Save yourself, kill the others" in blood on the south wall, and several pieces of rotten rope are scattered throughout the room | | Monster | Mind Flayer Arcanist (cr 8, mm 222) and 11 x Grimlock (cr 1/4, mm 175); medium, 4450 xp
Treasure: 1200 cp, 30 ep; 15 sp; 19 sp; 10 sp; 11 gp; 16 gp; 14 cp; 14 gp; 9 gp; 7 gp; 13 cp; 10 gp | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Arrow Trap: DC 15 to find, DC 10 to disable;
+8 to hit against one target, 10d10 piercing damage
15000 gp, 1300 pp, agate (1000 gp), 3 x jacinth (1000 gp), blue sapphire (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), 2 x star sapphire (1000 gp), Instrument of the Bards (Anstruth harp) (very rare, dmg 176), Mirror of Life Trapping (very rare, dmg 181), Rod of Absorption (very rare, dmg 195) |
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| ↑ | Room #340 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #357 | | Empty | |
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| ↑ | Room #341 | | West Entry #1 | Archway → Leads to room #332 | | West Entry #2 | Archway → Leads to room #360 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #366, inhabited by Aboleth and 8 x Kuo-toa | | Room Features | Someone has scrawled "The Daughter of Tomes shall reign until blades pierce the sky" on the south wall, and a rusted chisel lies in the south side of the room | | Monster | Spirit Naga (cr 8, mm 234) and 12 x Troglodyte (cr 1/4, mm 290); medium, 4500 xp
Treasure: 90 gp; 16 cp; 10 gp; 9 sp; 11 gp; 5 pp; 15 cp; 20 cp; 15 cp; 13 gp; 16 sp; 11 cp; 16 sp |
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| ↑ | Room #342 | | North Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #316 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #349, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #361 | | Room Features | The room has a high domed ceiling, and the walls are covered with slime | | Monster | 3 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 6 x Duergar (cr 1, mm 122); easy, 2550 xp
Treasure: 13 sp; 6 pp; 5 ep; 9 cp; 19 cp; 17 sp; 7 sp; 15 cp; 9 ep |
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| ↑ | Room #343 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #334, inhabited by 3 x Young Kruthik and 8 x Adult Kruthik | | South Entry | Archway → Leads to room #367, inhabited by Yuan-ti Pit Master and 2 x Yuan-ti Pureblood | | Empty | |
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| ↑ | Room #344 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #345, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #364, inhabited by Orc Blade of Ilneval and 11 x Orc | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #370, inhabited by Ghast and 9 x Ghoul | | Room Features | A wooden platform hangs over a deep pit in the center of the room, and a fountain of water sits against the west wall |
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| ↑ | Room #345 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #344 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #346, inhabited by Dire Troll and 1 x Troll | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364, inhabited by Orc Blade of Ilneval and 11 x Orc | | Monster | Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 13 x Yuan-ti Pureblood (cr 1, mm 310); medium, 3700 xp
Treasure: 2 pp; 17 cp; 4 gp; 22 cp; 11 sp; 12 gp; 14 gp; 14 cp; 8 gp; 15 cp; 17 sp; 11 sp; 16 gp; 9 gp | | Trap | Animated Net Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 11 save or become restrained
and take 4d10 damage per round |
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| ↑ | Room #346 | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #345, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #364, inhabited by Orc Blade of Ilneval and 11 x Orc | | South Entry | Archway → Leads to room #371 | | Monster | Dire Troll (cr 13, motm 246, mtf 243) and 1 x Troll (cr 5, mm 291); medium, 11800 xp
Treasure: 800 gp, 30 pp; 180 sp, 30 gp |
|
| ↑ | Room #347 | | West Entry | Archway → Leads to room #339, inhabited by Mind Flayer Arcanist and 11 x Grimlock | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #365 | | South Entry | Archway → Leads to room #374, inhabited by Fire Giant Dreadnought | | Room Features | A forge and anvil sit in the west side of the room, and a corroded iron key hangs from a hook on the north and south walls |
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| ↑ | Room #348 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #324, inhabited by 5 x Duergar Kavalrachni and 5 x Female Steeder | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #365 | | Room Features | A fountain decorated with screaming faces sits in the north-west corner of the room, and someone has scrawled a diagram of a mechanical trap on the north wall | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131) and 3 x Cave Fisher (cr 3, motm 73, vgm 130); easy, 2300 xp
Treasure: 11 ep; 13 sp; 18 sp; 7 gp; 17 sp |
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| ↑ | Room #349 | | North Entry | Archway → Leads to room #325, inhabited by 4 x Duergar Soulblade and 8 x Duergar | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #342, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | West Entry #2 | Archway → Leads to room #361 | | Monster | 3 x Duergar Xarrorn (cr 2, motm 111, mtf 193) and 6 x Duergar (cr 1, mm 122); easy, 2550 xp
Treasure: 8 sp; 14 ep; 17 sp; 9 sp; 7 gp; 8 sp; 12 ep; 18 sp; 11 sp |
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| ↑ | Room #350 | | South Entry | Archway → Leads to room #379, inhabited by 15 x Meazel | | Room Features | Numerous pillars line the south and east walls, and someone has scrawled "Look to the left" on the north wall | | Monster | Drow Shadowblade (cr 11, motm 105, mtf 187) and 2 x Drow Elite Warrior (cr 5, mm 128); deadly, 10800 xp
Treasure: 20000 gp, 1800 pp, a bone orb engraved with arcane runes (250 gp), a rosewood plate engraved with arcane runes (250 gp), an ivory orb set with amber and jet (250 gp), +2 Ammunition (20 arrows) (rare, dmg 150), Quaal's Feather Token (fan) (rare, dmg 188), Potion of Gaseous Form (rare, dmg 187), Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #351 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #335 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #369, inhabited by Orc Hand of Yurtrus and 15 x Orc | | Monster | Ogre Battering Ram (cr 4, motm 200, mtf 220) and 4 x Ogre (cr 2, mm 237); easy, 2900 xp
Treasure: 15 cp; 16 sp; 19 cp; 12 ep; 22 cp |
|
| ↑ | Room #352 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #328 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #353, inhabited by 6 x Drow Elite Warrior and 6 x Giant Spider | | Empty | |
|
| ↑ | Room #353 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #352 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #354 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #372, inhabited by 2 x Fire Giant | | South Entry | Archway → Leads to room #382, inhabited by 2 x Duergar Despot and 3 x Duergar | | Room Features | A magical mirror on the south wall speaks riddles and cryptic prophecies, and a shallow pit lies in the south-east corner of the room | | Monster | 6 x Drow Elite Warrior (cr 5, mm 128) and 6 x Giant Spider (cr 1, mm 328); deadly, 12000 xp
Treasure: 12000 gp, 1200 pp, a fine steel crown engraved with mythical imagery (750 gp), a lacquered wooden plate engraved with a labyrinth (750 gp), a pair of drake hide shoes tooled with mythical imagery (750 gp), a portrait (of a female halfling wizard) in an ivory frame set with black opal and opal (750 gp), an electrum censer inlaid with ornate gold scrollwork (750 gp), an ivory orb inlaid with ornate platinum scrollwork (750 gp), Spell Scroll (Heal) (very rare, dmg 200), Nolzur's Marvelous Pigments (very rare, dmg 183), Potion of Flying (very rare, dmg 187) |
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| ↑ | Room #354 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #353, inhabited by 6 x Drow Elite Warrior and 6 x Giant Spider | | East Entry | Locked Stone Door (DC 20 to open) (slides to one side) → Leads to room #355 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #372, inhabited by 2 x Fire Giant | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #373, inhabited by Aboleth and 1 x Kuo-toa Archpriest | | Room Features | A narrow ledge runs along the walls, and someone has scrawled "Symund fell here, his song has ended" on the north wall |
|
| ↑ | Room #355 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #339, inhabited by Mind Flayer Arcanist and 11 x Grimlock | | West Entry | Locked Stone Door (DC 20 to open) (slides to one side) → Leads to room #354 | | Room Features | A chute falls into the room from above, and the scent of urine fills the south-west corner of the room |
|
| ↑ | Room #356 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #357 | | South Entry | Archway → Leads to room #384 | | Empty | |
|
| ↑ | Room #357 | | North Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #340 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #330 | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #356 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #375, inhabited by Gloom Weaver | | Trap | Concealed Pit with Spikes: DC 15 to find, DC 15 to disable;
affects all targets entering a 10 ft. square area, DC 20 save or take 18d10 damage | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
13000 gp, 1000 pp |
|
| ↑ | Room #358 | | North Entry | Archway → Leads to room #330 | | East Entry | Archway → Leads to room #359, inhabited by 4 x Troll | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A ruined siege weapon sits in the south-east corner of the room, and groaning can be heard in the north-east corner of the room | | Monster | Darkling Elder (cr 2, motm 84, vgm 134) and 15 x Darkling (cr 1/2, motm 84, vgm 134); easy, 1950 xp
Treasure: 28 cp; 16 cp; 8 gp; 13 ep; 23 cp; 15 ep; 18 sp; 10 gp; 13 cp; 14 cp; 15 sp; 14 cp; 19 sp; 15 sp; 14 cp; 14 sp |
|
| ↑ | Room #359 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #331 | | West Entry | Archway → Leads to room #358, inhabited by Darkling Elder and 15 x Darkling | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #360 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #376, inhabited by 12 x Duergar Stone Guard and 1 x Adult Oblex | | Room Features | Several square holes are cut into the north wall, and someone has scrawled "The Silver Fellowship looted this place" on the east wall | | Monster | 4 x Troll (cr 5, mm 291); hard, 7200 xp
Treasure: 190 gp; 1300 cp, 30 ep; 150 sp, 70 gp; 210 sp, 80 gp | | Trap | Poisoned Arrow Turret: DC 10 to find, DC 15 to disable;
initiative +2, 1 attack per round, +7 to hit against one target, 10d10 piercing/poison damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
11000 gp, 1700 pp, 4 x black pearl (500 gp), 2 x aquamarine (500 gp), peridot (500 gp), 2 x topaz (500 gp) |
|
| ↑ | Room #360 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #359, inhabited by 4 x Troll | | East Entry #1 | Archway → Leads to room #341, inhabited by Spirit Naga and 12 x Troglodyte | | East Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #366, inhabited by Aboleth and 8 x Kuo-toa | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #385, inhabited by Venom Troll and 1 x Troll | | Empty | |
|
| ↑ | Room #361 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #342, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | East Entry | Archway → Leads to room #349, inhabited by 3 x Duergar Xarrorn and 6 x Duergar | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #377 | | Empty | |
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| ↑ | Room #362 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #379, inhabited by 15 x Meazel | | Room Features | A set of demonic war masks hangs on the east wall, and a sour odor fills the room | | Trap | Poisoned Scythe Blade: DC 10 to find, DC 15 to disable;
+6 to hit against all targets within a 5 ft. arc, 10d10 slashing/poison damage |
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| ↑ | Room #363 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #369, inhabited by Orc Hand of Yurtrus and 15 x Orc | | Empty | |
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| ↑ | Room #364 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #345, inhabited by Yuan-ti Mind Whisperer and 13 x Yuan-ti Pureblood | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #344 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #370, inhabited by Ghast and 9 x Ghoul | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #346, inhabited by Dire Troll and 1 x Troll | | East Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #371 | | Room Features | Someone has scrawled "Praise Ditana" on the south wall, and a scratching sound can be faintly heard near the west wall | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 11 x Orc (cr 1/2, mm 246); easy, 2200 xp
Treasure: 12 cp; 19 sp; 9 gp; 15 sp; 8 gp; 26 cp; 8 ep; 12 sp; 10 gp; 22 cp; 12 ep; 14 cp |
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| ↑ | Room #365 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #348, inhabited by 2 x Chitine and 3 x Cave Fisher | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #347 | | Room Features | A wooden ladder rests against the west wall, and a rusted iron box lies in the north-east corner of the room |
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| ↑ | Room #366 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #341, inhabited by Spirit Naga and 12 x Troglodyte | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #360 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #386 | | Room Features | A stair ascends to a wooden platform in the north side of the room, and spirals of red stones cover the floor | | Monster | Aboleth (cr 10, mm 13) and 8 x Kuo-toa (cr 1/4, mm 199); easy, 6300 xp
Treasure: 210 sp, 30 gp; 10 sp; 11 cp; 7 gp; 17 sp; 16 gp; 8 gp; 16 cp; 22 cp |
|
| ↑ | Room #367 | | North Entry | Archway → Leads to room #343 | | West Entry | Locked Iron Door (DC 10 to open) (slides up) | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #388 | | Room Features | A set of demonic war masks hangs on the east wall, and a cold spot can be felt in the south side of the room | | Monster | Yuan-ti Pit Master (cr 5, motm 276, vgm 206) and 2 x Yuan-ti Pureblood (cr 1, mm 310); easy, 2200 xp
Treasure: 600 cp, 50 ep; 21 cp; 16 cp |
|
| ↑ | Room #368 | | North Entry | Archway | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #369, inhabited by Orc Hand of Yurtrus and 15 x Orc | | Monster | Vampiric Mist (cr 3, motm 250, mtf 246) and 14 x Ghoul (cr 1, mm 148); medium, 3500 xp
Treasure: 16 sp; 20 sp; 12 ep; 17 sp; 17 gp; 8 ep; 12 sp; 19 cp; 8 gp; 4 pp; 16 cp; 13 ep; 10 gp; 16 sp; 7 gp |
|
| ↑ | Room #369 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #351, inhabited by Ogre Battering Ram and 4 x Ogre | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #368, inhabited by Vampiric Mist and 14 x Ghoul | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #363 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #380 | | South Entry | Locked Stone Door (DC 15 to open) | | Monster | Orc Hand of Yurtrus (cr 2, vgm 184) and 15 x Orc (cr 1/2, mm 246); easy, 1950 xp
Treasure: 11 gp; 21 cp; 12 gp; 10 gp; 13 sp; 11 sp; 22 cp; 10 cp; 13 sp; 10 gp; 18 cp; 18 cp; 9 ep; 11 cp; 8 gp; 15 sp |
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| ↑ | Room #370 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #344 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #364, inhabited by Orc Blade of Ilneval and 11 x Orc | | East Entry #2 | Unlocked Stone Door (60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #397 | | Room Features | Someone has scrawled "Ainiamh died here, her sword sundered" on the south wall, and a sundered amulet lies in the south-west corner of the room | | Monster | Ghast (cr 2, mm 148) and 9 x Ghoul (cr 1, mm 148); easy, 2250 xp
Treasure: 12 gp; 23 cp; 16 sp; 17 cp; 10 gp; 11 sp; 11 sp; 5 ep; 18 cp; 11 gp |
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| ↑ | Room #371 | | North Entry | Archway → Leads to room #346, inhabited by Dire Troll and 1 x Troll | | West Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #364, inhabited by Orc Blade of Ilneval and 11 x Orc | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #399 | | Empty | |
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| ↑ | Room #372 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #354 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #353, inhabited by 6 x Drow Elite Warrior and 6 x Giant Spider | | West Entry #2 | Locked Iron Door (DC 20 to open) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #390, inhabited by Dire Troll and 1 x Troll | | Monster | 2 x Fire Giant (cr 9, mm 154); hard, 10000 xp
Treasure: 240 sp, 50 gp; 200 sp, 30 gp |
|
| ↑ | Room #373 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #354 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #374, inhabited by Fire Giant Dreadnought | | South Entry | Locked Stone Door (DC 20 to open) | | Monster | Aboleth (cr 10, mm 13) and 1 x Kuo-toa Archpriest (cr 6, mm 200); medium, 8200 xp
Treasure: 160 gp; 190 sp, 60 gp |
|
| ↑ | Room #374 | | North Entry | Archway → Leads to room #347 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #373, inhabited by Aboleth and 1 x Kuo-toa Archpriest | | South Entry | Archway → Leads to room #391 | | Monster | Fire Giant Dreadnought (cr 14, motm 124, vgm 147); medium, 11500 xp
Treasure: 1100 sp, 600 gp |
|
| ↑ | Room #375 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #357 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Gloom Weaver (cr 9, motm 213, mtf 224); easy, 5000 xp
Treasure: 150 gp |
|
| ↑ | Room #376 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #359, inhabited by 4 x Troll | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #401 | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #402 | | Room Features | A tile labyrinth covers the floor, and a sulphurous odor fills the room | | Monster | 12 x Duergar Stone Guard (cr 2, motm 110, mtf 191) and 1 x Adult Oblex (cr 5, motm 198, mtf 218); deadly, 7200 xp
Treasure: 16000 gp, 1700 pp, a drake hide coinpurse sewn with platinum (750 gp), a fine leather vest sewn with gold (750 gp), a fine porcelain cup adorned with platinum and a crown and throne in relief (750 gp), a gold figurine (of a female human bard) adorned with ruby (750 gp), a lacquered wooden orb engraved with mythical imagery (750 gp), a lacquered wooden orb set with black opal and opal (750 gp), a velvet coat trimmed with squirrel fur (750 gp), Spell Scroll (Mind Blank) (very rare, dmg 200) |
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| ↑ | Room #377 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #361 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #395, inhabited by Kuo-toa Archpriest and 6 x Kuo-toa | | Empty | |
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| ↑ | Room #378 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #395, inhabited by Kuo-toa Archpriest and 6 x Kuo-toa | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #379, inhabited by 15 x Meazel | | Empty | |
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| ↑ | Room #379 | | North Entry #1 | Archway → Leads to room #350, inhabited by Drow Shadowblade and 2 x Drow Elite Warrior | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #362 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #378 | | South Entry | Archway → Leads to room #405, inhabited by Soul Monger and 2 x Shadow Dancer | | Monster | 15 x Meazel (cr 1, motm 177, mtf 214); medium, 3000 xp
Treasure: 8000 gp, 1000 pp, 2 x black pearl (500 gp), 2 x diamond (500 gp), 2 x alexandrite (500 gp), aquamarine (500 gp), 2 x blue spinel (500 gp), 2 x peridot (500 gp), 2 x topaz (500 gp) | | Trap | Rune of Confusion: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Arrow Trap: DC 10 to find, DC 10 to disable;
+8 to hit against one target, 10d10 piercing damage
18000 gp, 2200 pp, a fine leather merchant's cap trimmed with ermine (250 gp), a silk tapestry embroidered with silver (250 gp), an ornate silver mirror (250 gp), Vorpal Sword (greatsword) (legendary, dmg 209) |
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| ↑ | Room #380 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #369, inhabited by Orc Hand of Yurtrus and 15 x Orc | | West Entry #2 | Locked Iron Door (DC 15 to open) (slides down) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #408 | | Empty | |
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| ↑ | Room #381 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #382, inhabited by 2 x Duergar Despot and 3 x Duergar | | Room Features | A narrow pit covered by iron bars lies in the north side of the room, and patches of mushrooms grow in the north-east corner of the room | | Monster | Ghast (cr 2, mm 148) and 9 x Ghoul (cr 1, mm 148); easy, 2250 xp
Treasure: 17 cp; 19 sp; 10 ep; 9 sp; 7 ep; 17 cp; 19 sp; 14 sp; 10 cp; 21 cp |
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| ↑ | Room #382 | | North Entry | Archway → Leads to room #353, inhabited by 6 x Drow Elite Warrior and 6 x Giant Spider | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #381, inhabited by Ghast and 9 x Ghoul | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #400 | | Room Features | A chute descends from the room into a plundered tomb below, and spirals of red stones cover the floor | | Monster | 2 x Duergar Despot (cr 12, motm 107, mtf 188) and 3 x Duergar (cr 1, mm 122); deadly, 17400 xp
Treasure: 14000 gp, 1800 pp, a gold cup set with emerald and star ruby (250 gp), a lacquered wooden scepter engraved with elven script (250 gp), a malachite brazier engraved with draconic runes (250 gp), a set of a fine steel rapier and dagger engraved with noble imagery (250 gp), an electrum bracelet engraved with elven script (250 gp), Horseshoes of a Zephyr (very rare, dmg 175), Potion of Longevity (very rare, dmg 188), Potion of Supreme Healing (very rare, dmg 187) | | Trap | Altar of Chaos: DC 15 to find, DC 15 to disable;
affects lawful creatures within 20 ft., DC 12 save or take 10d10 damage
and become confused for 1d4 rounds |
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| ↑ | Room #383 | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #411, inhabited by Neothelid | | Empty | |
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| ↑ | Room #384 | | North Entry | Archway → Leads to room #356 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #412 | | South Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #413 | | Room Features | A well lies in the north-west corner of the room, and the south and east walls have been engraved with arcane symbols |
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| ↑ | Room #385 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #360 | | South Entry #1 | Archway → Leads to room #402 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #403, inhabited by 8 x Duergar Kavalrachni and 8 x Female Steeder | | Room Features | A faded and torn tapestry hangs from the west wall, and a dagger hilt lies in the north side of the room | | Monster | Venom Troll (cr 7, motm 248, mtf 245) and 1 x Troll (cr 5, mm 291); easy, 4700 xp
Treasure: 200 sp, 60 gp; 220 sp, 70 gp |
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| ↑ | Room #386 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #366, inhabited by Aboleth and 8 x Kuo-toa | | South Entry #1 | Archway → Leads to room #403, inhabited by 8 x Duergar Kavalrachni and 8 x Female Steeder | | South Entry #2 | Archway | | Room Features | A group of demonic faces have been carved into the south wall, and a hissing noise can be faintly heard near the north wall |
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| ↑ | Room #387 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #388 | | South Entry | Archway → Leads to room #414 | | Room Features | A stack of barrels filled with sand stands against the south wall, and a ring of keys lies in the west side of the room |
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| ↑ | Room #388 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #367, inhabited by Yuan-ti Pit Master and 2 x Yuan-ti Pureblood | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #387 | | East Entry | Archway | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #406 | | Room Features | An altar of evil sits in the south-east corner of the room, and several pieces of rotten rope are scattered throughout the room |
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| ↑ | Room #389 | | South Entry #1 | Archway | | South Entry #2 | Archway → Leads to room #407, inhabited by 7 x Mimic | | Empty | |
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| ↑ | Room #390 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #372, inhabited by 2 x Fire Giant | | West Entry | Locked Stone Door (DC 10 to open) (slides to one side) → Leads to room #400 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #410, inhabited by Kruthik Hive Lord and 5 x Adult Kruthik | | Monster | Dire Troll (cr 13, motm 246, mtf 243) and 1 x Troll (cr 5, mm 291); medium, 11800 xp
Treasure: 700 sp, 200 gp; 1800 cp, 40 ep | | Trap | Heavy Chain Flail: DC 10 to find, DC 10 to disable;
initiative +1, 1 attack per round, +11 to hit against all targets within 5 ft., 18d10 bludgeoning damage and knocked prone | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
16000 gp, 2200 pp, agate (1000 gp), jacinth (1000 gp), black opal (1000 gp), emerald (1000 gp), opal (1000 gp), 2 x star sapphire (1000 gp), +3 Ammunition (20 arrows) (very rare, dmg 150), Spell Scroll (Circle of Death) (very rare, dmg 200), Nolzur's Marvelous Pigments (very rare, dmg 183), Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #391 | | North Entry | Archway → Leads to room #374, inhabited by Fire Giant Dreadnought | | East Entry | Archway → Leads to room #411, inhabited by Neothelid | | Empty | |
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| ↑ | Room #392 | | East Entry | Archway → Leads to room #393 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #413 | | Room Features | An unidentifiable odor fills the south side of the room, and a rusted breastplate lies in the west side of the room | | Monster | Spectator (cr 3, mm 30) and 14 x Nothic (cr 2, mm 236); deadly, 7000 xp
Treasure: 11 gp; 13 cp; 12 sp; 13 cp; 13 gp; 15 cp; 12 gp; 11 cp; 11 gp; 17 cp; 17 ep; 8 gp; 23 cp; 11 gp; 4 pp |
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| ↑ | Room #393 | | West Entry | Archway → Leads to room #392, inhabited by Spectator and 14 x Nothic | | East Entry #1 | Locked Stone Door (DC 20 to open) (slides up) → Leads to room #394 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A crude bed and tin urn sit in the east side of the room, and a pile of rotten fruit lies in the center of the room |
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| ↑ | Room #394 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 20 to open) (slides up) → Leads to room #393 | | Room Features | Spirals of gray stones cover the floor, and wisps of green flame fill the south-west corner of the room | | Hidden Treasure | Trapped and Unlocked Iron Chest (60 hp) Poisoned Arrow Trap: DC 10 to find, DC 10 to disable;
+4 to hit against one target, 4d10 piercing/poison damage
10000 gp, 1700 pp |
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| ↑ | Room #395 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #377 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #378 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #422 | | Monster | Kuo-toa Archpriest (cr 6, mm 200) and 6 x Kuo-toa (cr 1/4, mm 199); easy, 2600 xp
Treasure: 100 ep, 100 gp; 8 gp; 11 gp; 11 sp; 16 sp; 14 gp; 10 sp |
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| ↑ | Room #396 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #408 | | Room Features | Someone has scrawled "Kill them with acid" on the south wall, and a charred club lies in the south-east corner of the room |
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| ↑ | Room #397 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #370, inhabited by Ghast and 9 x Ghoul | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #398, inhabited by 5 x Derro Savant and 8 x Derro | | South Entry #1 | Archway → Leads to room #426 | | South Entry #2 | Archway → Leads to room #427, inhabited by 7 x Mimic | | Empty | |
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| ↑ | Room #398 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #397 | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #399 | | East Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #415 | | Monster | 5 x Derro Savant (cr 3, motm 92, mtf 159) and 8 x Derro (cr 1/4, motm 91, mtf 158); easy, 3900 xp
Treasure: 14 sp; 9 sp; 15 sp; 10 ep; 15 ep; 10 gp; 10 gp; 2 pp; 1 pp; 10 gp; 7 sp; 20 cp; 13 gp |
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| ↑ | Room #399 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #371 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #398, inhabited by 5 x Derro Savant and 8 x Derro | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #409 | | Room Features | A narrow shaft descends from the room into a natural cavern below, and lit candles are scattered across the floor |
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| ↑ | Room #400 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #382, inhabited by 2 x Duergar Despot and 3 x Duergar | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #409 | | East Entry | Locked Stone Door (DC 10 to open) (slides to one side) → Leads to room #390, inhabited by Dire Troll and 1 x Troll | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #416 | | Empty | |
|
| ↑ | Room #401 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #376, inhabited by 12 x Duergar Stone Guard and 1 x Adult Oblex | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway → Leads to room #402 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #429 | | Empty | |
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| ↑ | Room #402 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #376, inhabited by 12 x Duergar Stone Guard and 1 x Adult Oblex | | North Entry #2 | Archway → Leads to room #385, inhabited by Venom Troll and 1 x Troll | | West Entry | Archway → Leads to room #401 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #403, inhabited by 8 x Duergar Kavalrachni and 8 x Female Steeder | | Room Features | A shallow pit lies in the west side of the room, and the ceiling is covered with scorch marks |
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| ↑ | Room #403 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #385, inhabited by Venom Troll and 1 x Troll | | North Entry #2 | Archway → Leads to room #386 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #402 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #421, inhabited by Death Kiss | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #431 | | Room Features | A magical pool in the west side of the room ages whomever drinks from it (but only once), and someone has scrawled "Ran out of rope" in blood on the north wall | | Monster | 8 x Duergar Kavalrachni (cr 2, motm 107, mtf 189) and 8 x Female Steeder (cr 1, motm 231, mtf 238); deadly, 5200 xp
Treasure: 11 cp; 2 pp; 12 sp; 8 gp; 14 cp; 18 sp; 15 sp; 16 cp; 27 cp; 15 cp; 19 sp; 20 sp; 7 sp; 20 sp; 18 sp; 21 sp |
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| ↑ | Room #404 | | East Entry | Archway → Leads to room #405, inhabited by Soul Monger and 2 x Shadow Dancer | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #422 | | Room Features | A fountain of water sits against the south wall, and a charred club lies in the west side of the room |
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| ↑ | Room #405 | | North Entry | Archway → Leads to room #379, inhabited by 15 x Meazel | | West Entry #1 | Archway → Leads to room #404 | | West Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #422 | | Room Features | A magical mural on the north wall can be used as a portal to any known location within the dungeon, and lit candles are scattered across the floor | | Monster | Soul Monger (cr 11, motm 214, mtf 226) and 2 x Shadow Dancer (cr 7, motm 213, mtf 225); deadly, 13000 xp
Treasure: 800 gp, 40 pp; 1700 cp, 40 ep; 1300 cp, 40 ep | | Trap | Concealed Pit with Poisoned Spikes: DC 10 to find, DC 10 to disable;
affects all targets entering a 10 ft. square area, DC 14 save or take 10d10 damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
16000 gp, 1700 pp, a brocade sash trimmed with sable (250 gp), a fine leather coinpurse tooled with draconic scales (250 gp), a lacquered wooden bowl set with a rosette of black pearl (250 gp), a linen gown trimmed with squirrel fur (250 gp), a rosewood scepter engraved with a labyrinth (250 gp), an electrum dagger engraved with an ancient coat of arms (250 gp), an electrum rapier inlaid with ornate gold scrollwork (250 gp), Demon Armor (very rare, dmg 165), +3 Weapon (dart) (very rare, dmg 213) |
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| ↑ | Room #406 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #388 | | East Entry | Archway | | Room Features | A cube of solid stone stands in the east side of the room, and someone has scrawled "six, four, eight, five, one" in draconic script on the south wall |
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| ↑ | Room #407 | | North Entry | Archway → Leads to room #389 | | West Entry | Locked Iron Door (DC 20 to open) | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #408 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #423 | | Room Features | A magical statue in the south side of the room answers simple questions about the dungeon (points directions), and a rope ascends to a wooden platform in the center of the room | | Monster | 7 x Mimic (cr 2, mm 220); easy, 3150 xp
Treasure: 10 gp; 17 cp; 14 sp; 11 gp; 8 gp; 18 sp; 7 sp | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
15000 gp, 900 pp, 2 x black pearl (500 gp), 3 x diamond (500 gp), 2 x alexandrite (500 gp), 2 x aquamarine (500 gp), blue spinel (500 gp), 2 x peridot (500 gp), +1 Armor (plate) (rare, dmg 152) |
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| ↑ | Room #408 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #380 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #407, inhabited by 7 x Mimic | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #396 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #425 | | Room Features | A stone dais sits in the north-east corner of the room, and a toppled statue lies in the north side of the room |
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| ↑ | Room #409 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #399 | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #415 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #400 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #428 | | Room Features | A narrow pit covered by iron bars lies in the west side of the room, and a sour odor fills the room |
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| ↑ | Room #410 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #390, inhabited by Dire Troll and 1 x Troll | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #417, inhabited by Bugbear Chief and 6 x Bugbear | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #418 | | Room Features | A simple fireplace sits against the north wall, and someone has scrawled "Upon the solstice in the Year of Miracles, in the Mountains of Omens, the Night Walker shall awaken" on the east wall | | Monster | Kruthik Hive Lord (cr 5, motm 169, mtf 212) and 5 x Adult Kruthik (cr 2, motm 169, mtf 212); easy, 4050 xp
Treasure: 1200 cp, 60 ep; 17 cp; 6 pp; 25 cp; 11 gp; 15 gp |
|
| ↑ | Room #411 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #383 | | West Entry | Archway → Leads to room #391 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #412 | | Monster | Neothelid (cr 13, motm 193, vgm 181); medium, 10000 xp
Treasure: 600 gp, 60 pp |
|
| ↑ | Room #412 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #384 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #411, inhabited by Neothelid | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway → Leads to room #413 | | Empty | |
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| ↑ | Room #413 | | North Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #384 | | North Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #392, inhabited by Spectator and 14 x Nothic | | West Entry | Archway → Leads to room #412 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) | | Room Features | A stone ramp ascends towards the east wall, and the floor is covered in square tiles, alternating white and black |
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| ↑ | Room #414 | | North Entry | Archway → Leads to room #387 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #433, inhabited by Duergar Warlord and 9 x Duergar Stone Guard | | Empty | |
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| ↑ | Room #415 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #398, inhabited by 5 x Derro Savant and 8 x Derro | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #409 | | South Entry | Archway → Leads to room #435 | | Room Features | A faded and torn tapestry hangs from the east wall, and an iron chandelier hangs from the ceiling in the north-west corner of the room | | Trap | Acid Turret: DC 15 to find, DC 15 to disable;
initiative +2, 1 attack per round, affects all targets within a 20 ft. cone, DC 12 save or take 4d10 acid damage
for 1d4 rounds | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
12000 gp, 1000 pp, a fine steel mace inlaid with a filigree of electrum (250 gp), a marble bust (of a wolf) adorned with chrysoberyl (250 gp), a porcelain bowl adorned with silver and a crown and throne in relief (250 gp), an electrum chime set with a rosette of jacinth (250 gp), an electrum circlet inlaid with a meandros of gold (250 gp), Quaal's Feather Token (swan boat) (rare, dmg 188), Spell Scroll (Hallucinatory Terrain) (rare, dmg 200), Elixir of Health (rare, dmg 168) |
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| ↑ | Room #416 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #400 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #417, inhabited by Bugbear Chief and 6 x Bugbear | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #436, inhabited by Elder Brain and 1 x Mind Flayer | | Room Features | The north and east walls have been engraved with incoherent labyrinths, and someone has scrawled "You cannot kill it with magic" on the east wall |
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| ↑ | Room #417 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #416 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #410, inhabited by Kruthik Hive Lord and 5 x Adult Kruthik | | Monster | Bugbear Chief (cr 3, mm 33) and 6 x Bugbear (cr 1, mm 33); easy, 1900 xp
Treasure: 11 cp; 16 sp; 9 gp; 26 cp; 20 cp; 11 cp; 21 cp |
|
| ↑ | Room #418 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #410, inhabited by Kruthik Hive Lord and 5 x Adult Kruthik | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #437, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood | | South Entry | Unlocked Stone Door (60 hp) | | Empty | |
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| ↑ | Room #419 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #420, inhabited by Spirit Troll and 1 x Troll | | South Entry | Archway → Leads to room #446, inhabited by Death Tyrant and 10 x Zombie | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
13000 gp, 2400 pp, agate (1000 gp), jacinth (1000 gp), black opal (1000 gp), 3 x blue sapphire (1000 gp), emerald (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), 2 x star sapphire (1000 gp) |
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| ↑ | Room #420 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #419 | | East Entry | Archway → Leads to room #429 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #447, inhabited by Devourer and 2 x Zombie | | Monster | Spirit Troll (cr 11, motm 247, mtf 244) and 1 x Troll (cr 5, mm 291); medium, 9000 xp
Treasure: 1000 sp, 400 gp; 210 sp, 50 gp |
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| ↑ | Room #421 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #403, inhabited by 8 x Duergar Kavalrachni and 8 x Female Steeder | | South Entry | Locked Stone Door (DC 20 to open) (slides to one side) → Leads to room #439 | | Monster | Death Kiss (cr 10, motm 85, vgm 124); easy, 5900 xp
Treasure: 140 gp |
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| ↑ | Room #422 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #395, inhabited by Kuo-toa Archpriest and 6 x Kuo-toa | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #404 | | East Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #405, inhabited by Soul Monger and 2 x Shadow Dancer | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #432, inhabited by 9 x Bugbear and 1 x Ogre | | Empty | |
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| ↑ | Room #423 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #407, inhabited by 7 x Mimic | | East Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #441 | | Room Features | A group of draconic faces have been carved into the west wall, and a hole has been blasted into the east wall |
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| ↑ | Room #424 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #425 | | Empty | |
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| ↑ | Room #425 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #408 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #424 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #426 | | Room Features | A large kiln and coal bin sit in the east side of the room, and a torn satchel lies in the north side of the room |
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| ↑ | Room #426 | | North Entry | Archway → Leads to room #397 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #425 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #442, inhabited by Ghast and 8 x Ghoul | | Empty | |
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| ↑ | Room #427 | | North Entry | Archway → Leads to room #397 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #434 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #443 | | Room Features | Several square holes are cut into the south wall, and a pile of rotten bread lies in the north side of the room | | Monster | 7 x Mimic (cr 2, mm 220); easy, 3150 xp
Treasure: 13 ep; 16 sp; 5 gp; 16 sp; 2 pp; 13 sp; 1 pp |
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| ↑ | Room #428 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #409 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #436, inhabited by Elder Brain and 1 x Mind Flayer | | Empty | |
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| ↑ | Room #429 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #401 | | West Entry | Archway → Leads to room #420, inhabited by Spirit Troll and 1 x Troll | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #430 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #447, inhabited by Devourer and 2 x Zombie | | Room Features | Someone has scrawled "ruby, gray" on the south wall, and a pile of rotten fruit lies in the south-east corner of the room |
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| ↑ | Room #430 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #429 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #431 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #448 | | Empty | |
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| ↑ | Room #431 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #403, inhabited by 8 x Duergar Kavalrachni and 8 x Female Steeder | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #430 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #439 | | South Entry #1 | Archway → Leads to room #454 | | South Entry #2 | Locked Stone Door (DC 15 to open) | | South Entry #3 | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #432 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #422 | | West Entry #2 | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #449, inhabited by 3 x Duergar Screamer and 5 x Duergar | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #440 | | Monster | 9 x Bugbear (cr 1, mm 33) and 1 x Ogre (cr 2, mm 237); easy, 2250 xp
Treasure: 15 sp; 16 cp; 9 gp; 3 pp; 8 gp; 17 cp; 4 ep; 17 cp; 10 ep; 12 sp |
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| ↑ | Room #433 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #414 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #440 | | Monster | Duergar Warlord (cr 6, motm 111, mtf 192) and 9 x Duergar Stone Guard (cr 2, motm 110, mtf 191); hard, 6350 xp
Treasure: 220 sp, 100 gp; 16 sp; 8 gp; 15 cp; 11 ep; 11 gp; 18 sp; 19 cp; 20 cp; 10 gp |
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| ↑ | Room #434 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #427, inhabited by 7 x Mimic | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #451 | | Room Features | A fountain of water sits against the east wall, and someone has scrawled "Mind the gap" on the east wall | | Trap | Rune of Confusion: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds |
|
| ↑ | Room #435 | |
| ↑ | Room #436 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #416 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #428 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #444, inhabited by Dao and 2 x Earth Elemental | | Monster | Elder Brain (cr 14, motm 120, vgm 174) and 1 x Mind Flayer (cr 7, mm 222); deadly, 14400 xp
Treasure: 8000 gp, 2100 pp, a silk vest threaded with gold (750 gp), a velvet vest threaded with platinum (750 gp), an electrum bowl set with a single flawless diamond (750 gp), an electrum orb set with black pearl (750 gp) |
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| ↑ | Room #437 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #418 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #438 | | Monster | Yuan-ti Mind Whisperer (cr 4, motm 274, vgm 204) and 12 x Yuan-ti Pureblood (cr 1, mm 310); medium, 3500 xp
Treasure: 18 sp; 7 cp; 8 sp; 15 gp; 18 cp; 12 gp; 13 sp; 4 pp; 16 sp; 14 ep; 21 cp; 7 gp; 7 ep |
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| ↑ | Room #438 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #437, inhabited by Yuan-ti Mind Whisperer and 12 x Yuan-ti Pureblood | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #446, inhabited by Death Tyrant and 10 x Zombie | | Empty | |
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| ↑ | Room #439 | | North Entry | Locked Stone Door (DC 20 to open) (slides to one side) → Leads to room #421, inhabited by Death Kiss | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #431 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #464, inhabited by Soul Monger and 2 x Shadow Dancer | | Room Features | Numerous monstrous skulls lie within niches in the south and west walls, and a corroded holy symbol lies in the north side of the room |
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| ↑ | Room #440 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #432, inhabited by 9 x Bugbear and 1 x Ogre | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #433, inhabited by Duergar Warlord and 9 x Duergar Stone Guard | | South Entry | Archway → Leads to room #455, inhabited by Ogre Chain Brute and 6 x Ogre | | Room Features | A round table and basin of water sit in the north-west corner of the room, and a pile of broken glass lies in the west side of the room | | Trap | Teleporter Crystal: DC 15 to find, DC 15 to disable;
affects each creature which touches the crystal, DC 10 save or be teleported to another location | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp) Teleporter Crystal: DC 15 to find, DC 15 to disable;
affects each creature which touches the crystal, DC 11 save or be teleported to another location
8000 gp, 1900 pp, 2 x agate (1000 gp), jacinth (1000 gp), 4 x black opal (1000 gp), fire opal (1000 gp), 2 x opal (1000 gp), star ruby (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Light) (common, dmg 200), Spell Scroll (Thorn Whip) (common, dmg 200), Potion of Healing (common, dmg 187), Spell Scroll (Gaseous Form) (uncommon, dmg 200), 3 x Potion of Animal Friendship (uncommon, dmg 187), Potion of Greater Healing (uncommon, dmg 187), Wand of Magic Detection (uncommon, dmg 211) |
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| ↑ | Room #441 | | West Entry #1 | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #423 | | West Entry #2 | Archway → Leads to room #458 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #450, inhabited by 6 x Mimic | | Room Features | A fountain engraved with incoherent labyrinths sits in the west side of the room, and someone has scrawled a diagram of a mechanical trap on the west wall |
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| ↑ | Room #442 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #426 | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #467 | | South Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #468 | | Room Features | A stone ramp ascends towards the south wall, and several pieces of torn paper are scattered throughout the room | | Monster | Ghast (cr 2, mm 148) and 8 x Ghoul (cr 1, mm 148); easy, 2050 xp
Treasure: 6 pp; 13 ep; 10 gp; 2 pp; 20 cp; 12 sp; 6 pp; 14 sp; 16 gp |
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| ↑ | Room #443 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #427, inhabited by 7 x Mimic | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #469 | | Room Features | A cube of solid stone stands in the north-east corner of the room, and an iron chain hangs from the ceiling in the north-east corner of the room |
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| ↑ | Room #444 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #436, inhabited by Elder Brain and 1 x Mind Flayer | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #459, inhabited by Duergar Mind Master and 9 x Duergar | | Room Features | A forge and anvil sit in the north-west corner of the room, and the floor is covered with bloodstains | | Monster | Dao (cr 11, mm 143) and 2 x Earth Elemental (cr 5, mm 124); deadly, 10800 xp
Treasure: 15000 gp, 1200 pp, black pearl (500 gp), diamond (500 gp), 2 x alexandrite (500 gp), aquamarine (500 gp), blue spinel (500 gp), peridot (500 gp), topaz (500 gp), Potion of Supreme Healing (very rare, dmg 187) |
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| ↑ | Room #445 | | North Entry | Locked Stone Door (DC 10 to open) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #460, inhabited by 8 x Neogi | | Room Features | A fountain engraved with strange symbols sits in the north-east corner of the room, and a charred wooden shield lies in the south-east corner of the room | | Monster | Neogi Master (cr 4, motm 192, vgm 180) and 11 x Neogi (cr 3, motm 192, vgm 180); deadly, 8800 xp
Treasure: 17 sp; 10 gp; 17 cp; 12 cp; 20 sp; 17 cp; 9 ep; 10 sp; 15 gp; 14 sp; 16 gp; 13 cp |
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| ↑ | Room #446 | | North Entry | Archway → Leads to room #419 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #438 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #473, inhabited by 6 x Derro Savant and 12 x Derro | | Monster | Death Tyrant (cr 14, mm 29) and 10 x Zombie (cr 1/4, mm 316); medium, 12000 xp
Treasure: 100 ep, 100 gp; 11 sp; 14 sp; 20 cp; 14 gp; 5 ep; 8 gp; 12 cp; 15 cp; 10 gp; 17 cp |
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| ↑ | Room #447 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #420, inhabited by Spirit Troll and 1 x Troll | | North Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #429 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #448 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Devourer (cr 13, motm 93, vgm 138) and 2 x Zombie (cr 1/4, mm 316); medium, 10100 xp
Treasure: 1400 sp, 600 gp; 6 pp; 17 cp |
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| ↑ | Room #448 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #430 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #447, inhabited by Devourer and 2 x Zombie | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #454 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #475, inhabited by Spectator and 5 x Gibbering Mouther | | Empty | |
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| ↑ | Room #449 | | East Entry | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #432, inhabited by 9 x Bugbear and 1 x Ogre | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #464, inhabited by Soul Monger and 2 x Shadow Dancer | | South Entry #2 | Locked Stone Door (DC 20 to open) | | Room Features | A carved stone statue stands in the south-west corner of the room, and several pieces of trash are scattered throughout the room | | Monster | 3 x Duergar Screamer (cr 3, motm 112, mtf 190) and 5 x Duergar (cr 1, mm 122); easy, 3100 xp
Treasure: 10 cp; 12 ep; 11 gp; 13 sp; 8 sp; 12 gp; 13 sp; 10 ep | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
12000 gp, 1900 pp, 2 x diamond (1000 gp), black opal (1000 gp), emerald (1000 gp), 2 x fire opal (1000 gp), star ruby (1000 gp), star sapphire (1000 gp), yellow sapphire (1000 gp), Spell Scroll (Drawmij's Instant Summons) (very rare, dmg 200) |
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| ↑ | Room #450 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #441 | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #467 | | Monster | 6 x Mimic (cr 2, mm 220); easy, 2700 xp
Treasure: 16 cp; 14 sp; 20 cp; 17 cp; 25 cp; 9 ep |
|
| ↑ | Room #451 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #434 | | North Entry #2 | Archway → Leads to room #435 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #452 | | Empty | |
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| ↑ | Room #452 | | North Entry | Archway → Leads to room #435 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #451 | | East Entry | Archway | | South Entry | Archway → Leads to room #481 | | Empty | |
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| ↑ | Room #453 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #471, inhabited by Young Red Shadow Dragon and 10 x Darkmantle | | Room Features | A tile mosaic of ancient mythology covers the floor, and someone has scrawled "Mind the gap" on the north wall | | Monster | Fomorian (cr 8, mm 136) and 1 x Troll (cr 5, mm 291); easy, 5700 xp
Treasure: 50 ep, 30 gp; 170 gp |
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| ↑ | Room #454 | | North Entry | Archway → Leads to room #431 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #448 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #463, inhabited by Drow Arachnomancer and 6 x Drow | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #476, inhabited by Orc Blade of Ilneval and 7 x Orc | | Empty | |
|
| ↑ | Room #455 | | North Entry | Archway → Leads to room #440 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #456 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #477, inhabited by 15 x Duergar | | South Entry #2 | Archway → Leads to room #478, inhabited by Beholder | | Monster | Ogre Chain Brute (cr 3, motm 201, mtf 221) and 6 x Ogre (cr 2, mm 237); easy, 3400 xp
Treasure: 9 gp; 18 cp; 8 ep; 7 ep; 13 sp; 12 sp; 11 sp |
|
| ↑ | Room #456 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #455, inhabited by Ogre Chain Brute and 6 x Ogre | | East Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #457 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #479, inhabited by Drow Inquisitor and 5 x Drow | | Room Features | Someone has scrawled "Ale's well that ends well" in dwarvish runes on the north wall, and a broken spear lies in the east side of the room |
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| ↑ | Room #457 | | North Entry | Locked Stone Door (DC 20 to open) | | West Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #456 | | South Entry | Archway → Leads to room #480 | | Room Features | A stack of rotting wooden crates stands against the west wall, and a rattling noise can be heard in the south-east corner of the room |
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| ↑ | Room #458 | | East Entry #1 | Archway → Leads to room #441 | | East Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #465 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
|
| ↑ | Room #459 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #444, inhabited by Dao and 2 x Earth Elemental | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #460, inhabited by 8 x Neogi | | Room Features | A stone ramp ascends towards the south wall, and the floor is covered in perfect hexagonal tiles | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189) and 9 x Duergar (cr 1, mm 122); easy, 2250 xp
Treasure: 12 gp; 18 sp; 9 gp; 16 sp; 14 sp; 9 sp; 12 sp; 25 cp; 9 gp; 21 cp |
|
| ↑ | Room #460 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #445, inhabited by Neogi Master and 11 x Neogi | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #459, inhabited by Duergar Mind Master and 9 x Duergar | | East Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #461 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Monster | 8 x Neogi (cr 3, motm 192, vgm 180); hard, 5600 xp
Treasure: 14 sp; 18 sp; 13 sp; 21 cp; 18 cp; 16 cp; 13 gp; 12 sp |
|
| ↑ | Room #461 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry | Unlocked Stone Door (60 hp) (slides up) → Leads to room #460, inhabited by 8 x Neogi | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #462, inhabited by Fire Giant Dreadnought | | Room Features | A mural of vile acts covers the ceiling, and several wax blobs are scattered throughout the room | | Trap | Freeze Ray Trap: DC 15 to find, DC 15 to disable;
one target, DC 15 save or take 10d10 cold damage
and become restrained for 1d4 rounds |
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| ↑ | Room #462 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #461 | | East Entry | Archway → Leads to room #471, inhabited by Young Red Shadow Dragon and 10 x Darkmantle | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | An iron chandelier hangs from the ceiling in the north-east corner of the room, and a briny odor fills the room | | Monster | Fire Giant Dreadnought (cr 14, motm 124, vgm 147); medium, 11500 xp
Treasure: 300 ep, 600 gp |
|
| ↑ | Room #463 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #454 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #483, inhabited by 6 x Firenewt Warrior and 6 x Giant Strider | | Room Features | A chute descends from the room into a midden chamber below, and a tapestry of legendary monsters hangs from the north wall | | Monster | Drow Arachnomancer (cr 13, motm 99, mtf 182) and 6 x Drow (cr 1/4, mm 128); medium, 10300 xp
Treasure: 1700 sp, 200 gp; 15 sp; 10 sp; 17 cp; 4 pp; 11 sp; 20 cp |
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| ↑ | Room #464 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #439 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #449, inhabited by 3 x Duergar Screamer and 5 x Duergar | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #483, inhabited by 6 x Firenewt Warrior and 6 x Giant Strider | | Room Features | A set of demonic war masks hangs on the south wall, and someone has scrawled "Sharpen thy spear and ready thy shield" in blood on the west wall | | Monster | Soul Monger (cr 11, motm 214, mtf 226) and 2 x Shadow Dancer (cr 7, motm 213, mtf 225); deadly, 13000 xp
Treasure: 2000 sp, 100 gp; 210 gp; 290 sp, 70 gp |
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| ↑ | Room #465 | | West Entry #1 | Locked Iron Door (DC 10 to open) → Leads to room #458 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway | | Room Features | A cube of solid stone stands in the north-west corner of the room, and a crushed helm lies in the north side of the room |
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| ↑ | Room #466 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #467 | | South Entry | Locked Iron Door (DC 25 to open) | | Room Features | A faded and torn tapestry hangs from the west wall, and skeletons hang from chains and manacles against the walls | | Monster | Kuo-toa Archpriest (cr 6, mm 200) and 14 x Kuo-toa (cr 1/4, mm 199); medium, 3000 xp
Treasure: 180 sp, 50 gp; 25 cp; 8 gp; 15 sp; 6 gp; 11 gp; 13 ep; 14 cp; 15 cp; 17 sp; 21 sp; 14 cp; 10 gp; 13 gp; 17 cp | | Hidden Treasure | Hidden (DC 25 to find) Unlocked Iron Chest (60 hp)
15000 gp, 2000 pp, 3 x diamond (500 gp), alexandrite (500 gp), aquamarine (500 gp), 2 x black pearl (500 gp), 2 x blue spinel (500 gp), topaz (500 gp), Spell Scroll (Dominate Beast) (rare, dmg 200), Spell Scroll (Grasping Vine) (rare, dmg 200), Potion of Frost Giant Strength (rare, dmg 187), Potion of Stone Giant Strength (rare, dmg 187) |
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| ↑ | Room #467 | | North Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #450, inhabited by 6 x Mimic | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #442, inhabited by Ghast and 8 x Ghoul | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #466, inhabited by Kuo-toa Archpriest and 14 x Kuo-toa | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #468 | | Empty | |
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| ↑ | Room #468 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #442, inhabited by Ghast and 8 x Ghoul | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #467 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #469 | | Empty | |
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| ↑ | Room #469 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #443 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #468 | | South Entry | Archway | | Room Features | Someone has scrawled "straight, door, straight, right" on the west wall, and the ceiling is covered with bloodstains |
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| ↑ | Room #470 | | East Entry | Archway → Leads to room #481 | | Room Features | A tapestry of ghoulish carnage hangs from the east wall, and someone has scrawled "nine, eight, seven" on the east wall | | Monster | Ogre Battering Ram (cr 4, motm 200, mtf 220) and 3 x Ogre (cr 2, mm 237); easy, 2450 xp
Treasure: 21 cp; 9 ep; 16 sp; 12 gp |
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| ↑ | Room #471 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #453, inhabited by Fomorian and 1 x Troll | | West Entry | Archway → Leads to room #462, inhabited by Fire Giant Dreadnought | | Monster | Young Red Shadow Dragon (cr 13, mm 85) and 10 x Darkmantle (cr 1/2, mm 46); medium, 11000 xp
Treasure: 700 gp, 40 pp; 13 gp; 9 gp; 11 ep; 12 sp; 16 sp; 13 sp; 14 sp; 12 gp; 9 ep; 8 sp |
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| ↑ | Room #472 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #473, inhabited by 6 x Derro Savant and 12 x Derro | | East Entry #2 | Archway | | Empty | |
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| ↑ | Room #473 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #446, inhabited by Death Tyrant and 10 x Zombie | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #472 | | Monster | 6 x Derro Savant (cr 3, motm 92, mtf 159) and 12 x Derro (cr 1/4, motm 91, mtf 158); medium, 4800 xp
Treasure: 14 cp; 12 gp; 14 gp; 13 sp; 7 gp; 10 sp; 16 sp; 18 cp; 5 gp; 19 sp; 12 sp; 15 cp; 11 ep; 13 ep; 10 sp; 18 sp; 14 ep; 19 cp | | Trap | Earthquake Trap: DC 15 to find, DC 20 to disable;
affects all targets within a 40 ft. square area, DC 16 save or take 18d10 damage
and be knocked prone |
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| ↑ | Room #474 | | North Entry | Archway | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #475, inhabited by Spectator and 5 x Gibbering Mouther | | Empty | |
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| ↑ | Room #475 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #448 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #474 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A stone stair ascends towards the south wall, and a spinning wheel and small table sit in the north side of the room | | Monster | Spectator (cr 3, mm 30) and 5 x Gibbering Mouther (cr 2, mm 157); easy, 2950 xp
Treasure: 13 sp; 13 gp; 21 cp; 18 cp; 14 cp; 21 sp |
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| ↑ | Room #476 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #454 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #483, inhabited by 6 x Firenewt Warrior and 6 x Giant Strider | | South Entry | Locked Iron Door (DC 15 to open) | | Room Features | Various torture devices are scattered throughout the room, and several pieces of rotten leather are scattered throughout the room | | Monster | Orc Blade of Ilneval (cr 4, vgm 183) and 7 x Orc (cr 1/2, mm 246); easy, 1800 xp
Treasure: 12 sp; 16 cp; 19 cp; 12 gp; 15 sp; 13 ep; 14 cp; 16 sp |
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| ↑ | Room #477 | | North Entry #1 | Archway | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #455, inhabited by Ogre Chain Brute and 6 x Ogre | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #478, inhabited by Beholder | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of shattered weapons lies in the north-west corner of the room | | Monster | 15 x Duergar (cr 1, mm 122); medium, 3000 xp
Treasure: 19 sp; 17 sp; 20 cp; 13 gp; 9 ep; 13 cp; 10 gp; 10 sp; 14 gp; 19 cp; 9 gp; 16 cp; 14 sp; 14 gp; 11 cp |
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| ↑ | Room #478 | | North Entry | Archway → Leads to room #455, inhabited by Ogre Chain Brute and 6 x Ogre | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #477, inhabited by 15 x Duergar | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #479, inhabited by Drow Inquisitor and 5 x Drow | | Monster | Beholder (cr 13, mm 28); medium, 10000 xp
Treasure: 800 gp, 50 pp |
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| ↑ | Room #479 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #456 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #478, inhabited by Beholder | | East Entry #1 | Archway → Leads to room #480 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A large demonic idol with ruby eyes sits in the east side of the room, and someone has scrawled "Beinni fell here, not quick enough" in dwarvish runes on the north wall | | Monster | Drow Inquisitor (cr 14, motm 102, mtf 184) and 5 x Drow (cr 1/4, mm 128); medium, 11750 xp
Treasure: 900 gp, 50 pp; 11 gp; 18 cp; 5 pp; 7 gp; 9 ep |
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| ↑ | Room #480 | | North Entry | Archway → Leads to room #457 | | West Entry | Archway → Leads to room #479, inhabited by Drow Inquisitor and 5 x Drow | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
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| ↑ | Room #481 | | North Entry | Archway → Leads to room #452 | | West Entry #1 | Archway → Leads to room #470, inhabited by Ogre Battering Ram and 3 x Ogre | | West Entry #2 | Archway | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #482 | | Room Features | A narrow ledge runs along the walls, and the scent of urine fills the center of the room |
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| ↑ | Room #482 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #481 | | East Entry | Unlocked Stone Door (60 hp) | | Empty | |
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| ↑ | Room #483 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #463, inhabited by Drow Arachnomancer and 6 x Drow | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #464, inhabited by Soul Monger and 2 x Shadow Dancer | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #476, inhabited by Orc Blade of Ilneval and 7 x Orc | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A faded and torn tapestry hangs from the west wall, and someone has scrawled "They ate Undin" in dwarvish runes on the east wall | | Monster | 6 x Firenewt Warrior (cr 1/2, motm 125, vgm 142) and 6 x Giant Strider (cr 1, motm 137, vgm 143); easy, 1800 xp
Treasure: 23 cp; 16 gp; 14 gp; 3 pp; 18 cp; 16 cp; 16 cp; 12 cp; 8 gp; 16 sp; 18 sp; 15 gp |
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